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Fix ShaderLab umd package compilation and circle reference #1856

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merged 13 commits into from
Nov 1, 2023

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@Sway007 Sway007 commented Nov 1, 2023

Please check if the PR fulfills these requirements

  • The commit message follows our guidelines
  • Tests for the changes have been added (for bug fixes / features)
  • Docs have been added / updated (for bug fixes / features)

@Sway007 Sway007 added shader Shader related functions engineering Engineering problems labels Nov 1, 2023
@Sway007 Sway007 requested a review from GuoLei1990 November 1, 2023 09:42
@Sway007 Sway007 self-assigned this Nov 1, 2023
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codecov bot commented Nov 1, 2023

Codecov Report

Attention: 3 lines in your changes are missing coverage. Please review.

Comparison is base (de39a5a) 67.00% compared to head (413285f) 67.02%.

❗ Current head 413285f differs from pull request most recent head 305290a. Consider uploading reports for the commit 305290a to get more accurate results

Additional details and impacted files
@@            Coverage Diff             @@
##             main    #1856      +/-   ##
==========================================
+ Coverage   67.00%   67.02%   +0.01%     
==========================================
  Files         472      471       -1     
  Lines       23742    23741       -1     
  Branches     3379     3379              
==========================================
+ Hits        15909    15913       +4     
+ Misses       6631     6627       -4     
+ Partials     1202     1201       -1     
Files Coverage Δ
packages/shader-lab/src/AstNodeUtils.ts 81.08% <ø> (+2.82%) ⬆️
packages/shader-lab/src/ShaderLab.ts 80.00% <70.00%> (-20.00%) ⬇️

... and 2 files with indirect coverage changes

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Sway007 commented Nov 1, 2023

galacean/editor#1952

@GuoLei1990 GuoLei1990 merged commit 948aaa1 into galacean:main Nov 1, 2023
GuoLei1990 added a commit that referenced this pull request Nov 13, 2023
* main:
  fix: material destroy bug (#1864)
  Fix asset promise (#1867)
  Set `SpriteMask.sprite` to null after destroying the sprite.  (#1866)
  "v1.1.0-beta.19"
  Add recursive class and methods (#1865)
  Fix url clamp bug (#1860)
  feat: add recursive object parse (#1863)
  Fix ShaderLab compatible with no varying variable (#1859)
  Fix ShaderLab umd package compilation and circle reference (#1856)
  Add unit test case of `ColliderShape` (#1740)
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