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Streamline modules - part III: godot::classes, godot::tools, godot::obj::script #733

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merged 5 commits into from
May 27, 2024

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@Bromeon Bromeon commented May 27, 2024

Sequel of #729 and #732.

  • Add godot::classes which replaces the remaining part of godot::engine.
  • Add godot::obj::script with all ScriptInstance related functionality, which was previously scattered.
  • Rename godot::extras -> godot::tools.

Keep all symbols available as deprecated.
@Bromeon Bromeon added quality-of-life No new functionality, but improves ergonomics/internals c: engine Godot classes (nodes, resources, ...) labels May 27, 2024
@Bromeon Bromeon force-pushed the qol/streamline-modules-3 branch from db28c1e to 9345010 Compare May 27, 2024 19:37
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API docs are being generated and will be shortly available at: https://godot-rust.github.io/docs/gdext/pr-733

@Bromeon Bromeon added this pull request to the merge queue May 27, 2024
@github-merge-queue github-merge-queue bot removed this pull request from the merge queue due to failed status checks May 27, 2024
@Bromeon Bromeon added this pull request to the merge queue May 27, 2024
Merged via the queue into master with commit 799c3f5 May 27, 2024
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@Bromeon Bromeon deleted the qol/streamline-modules-3 branch May 27, 2024 19:59
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2 participants