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All popups close when the main window is hidden, minimized, moved or resized #37732
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#37734
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I think this is exactly the same as #37710. Dropdowns are implemented as windows and when focus is lost they're closed. If somebody decides to take a look notice that it may be the same issue about loosing focus (main window is hidden, minimized, moved or resized requires changing focus). |
The issue leads to this: Lines 53 to 55 in f65787a
The focus_entered signal as well as AcceptDialog::_notification seem to be problematic.
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reduz
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Jun 30, 2020
Also fix on set_visible, not creating exclusive children as it should.
akien-mga
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Jun 30, 2020
Make dialogs exclusive by default, fixes #37732
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Godot 4 b3310a0
Windows 10 64 bits
In the project manager, when a popup is opened (to create a project for example), focusing another app or minimizing Godot and then focusing it again will restore popups as they were, but they will immediately all close, instead of being focused back.
It also happens when interacting with the decoration of the main window, and it's quite annoying to have such popups behaving in such a "volatile" way (that no other native app does).
Also reproduces with editor popups, such as project settings.
This did not happen in Godot 3.2.1.
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