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Stretch Shrink project setting does not work #37941
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reduz
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akien-mga
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Fix content scale mode, closes #37941
MarcusElg
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Godot version:
master branch, last tested on commit 30ab5c9
OS/device including version:
Windows 10 Pro v1909
Issue description:
The property "display/window/stretch/shrink" is ignored and does not work.
It's working in 3.2 and was working in master branch up to and including commit a2da99f, after which it stopped working.
Steps to reproduce:
Minimal reproduction project:
shrink-broken-repro.zip
The text was updated successfully, but these errors were encountered: