-
Notifications
You must be signed in to change notification settings - Fork 2.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Toca Race Driver 2 (Guardband glitch again) #15049
Comments
Yes this is a regression, I can reproduce this issue both opengl and vulkan in my phone rn9. Here's the dump. |
This issue is back #5001 @unknownbrackets |
Previously had been disabled when cullDistance/clipDistnance were unsupported, but it's still helpful without those. See hrydgard#15049.
Previously had been disabled when cullDistance/clipDistance were unsupported, but it's still helpful without those. See hrydgard#15049.
Sorry, have had spotty time recently and really screwed up that conditional. Restored range culling for Mali and other devices that don't support shader culling. Is it working now? -[Unknown] |
(also my fault for screwing up the review of the check...) Will work on a geometry shader solution for Mali soon, we'll see if it performs well enough to enable generically. |
Confirm fixed by 067f45d |
I confirm, it works well!! 😃👍 |
Are you sure you're using v1.14.0? Is this with software transform on or off? Does it change anything? You said it did and did not happen on Vulkan, maybe you meant it doesn't happen on Windows + Vulkan. -[Unknown] |
No sorry Unknown, i meant this seems to be only a problem on Android, using that version 1.14.0. |
Did you enable geometry culling in graphics setting? |
Geometry-shader culling should not be needed for this issue, the vertes-shader based range culling should be enough. |
ok
…On Thursday, December 22, 2022, Henrik Rydgård ***@***.***> wrote:
Geometry-shader culling should not be needed for this issue, the
vertes-shader based range culling should be enough.
—
Reply to this email directly, view it on GitHub
<#15049 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/AI64R2XSNPCLFK7Z2P3H263WONDZBANCNFSM5GSGETEQ>
.
You are receiving this because you commented.Message ID:
***@***.***>
|
Hi sorry, i was a bit busy, but no culling is on, just trying 1.14.1-8 to see if any change. |
I guess this issue should be reopened?
…On Thursday, December 22, 2022, Paul ***@***.***> wrote:
Hi sorry i was a busy, but no culling on, just trying 1.14.1-8 to see if
any change.
Nope no lucky, same problem guys, banding is still there.
—
Reply to this email directly, view it on GitHub
<#15049 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/AI64R2WIJ75L6SX66VLVCG3WOPEC3ANCNFSM5GSGETEQ>
.
You are receiving this because you commented.Message ID:
***@***.***>
|
I will look into this. |
Safe to tag as MALI GPU issue only? |
I believe what's happening is that we now prefer the geometry shader path to fix this on Mali, but if that's turned off, we just don't do anything, instead of using the vertex shader method. Should be easy to fix. |
This is occuring in the latest version of PPSSPP for Toca Racer 2 and 3 for the RetroPie 4.X. Is there a setting in the lr-ppsspp or the standalone ppsspp that should be changed to fix this guardband glitch? |
Did you turn on the speedhack "Disable culling"? |
Yes |
Well then turn it off. It's not compatible with this game |
Oh, sorry.lol. It is off. That's what I meant, This is for lr-ppsspp
…On Thu, Oct 10, 2024 at 12:13 PM Henrik Rydgård ***@***.***> wrote:
Well then turn it off. It's not compatible with this game
—
Reply to this email directly, view it on GitHub
<#15049 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/AMVAIBYTDBX3A473N432UNLZ23GXNAVCNFSM6AAAAABJCQQOMSVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDIMBVHA2TKMRWGY>
.
You are receiving this because you commented.Message ID:
***@***.***>
|
Game or games this happens in
ULES-00040 - Toca Race Driver 2
What area of the game / PPSSPP
When starting a race.
#11999
What should happen
In version 68 there is no on-screen error.
Logs
No response
Platform
Android
Mobile phone model or graphics card
Samsung Galaxy Note 10 plus exynos
PPSSPP version affected
ppsspp-v1.12.3-74-g7d94f3777-android.apk
Last working version
ppsspp-v1.12.3-68-g4bd4cde4a-android.apk
Graphics backend (3D API)
OpenGL / GLES
Checklist
The text was updated successfully, but these errors were encountered: