Releases: kahboon0425/bevy_motion_matching
Releases · kahboon0425/bevy_motion_matching
v0.1.0
What's Changed
- Add plugin by @kahboon0425 in #14
- frame interpolation & query interpolated animation pose based on time by @kahboon0425 in #15
- Add third person camera by @kahboon0425 in #17
- Player input & trajectory history using immediate mode by @nixon-voxell in #5
- feat: use HashMap to store character's bones data by @kahboon0425 in #18
- Add UI by @kahboon0425 in #23
- Treat BVH animation data as an asset and create an asset loader for it by @nixon-voxell in #21
- Use AssetId for Bvh selection, fix selected Bvh name not showing issue by @nixon-voxell in #29
- use AssetId for bvh selection in builder menu by @nixon-voxell in #30
- Add repeated (tiling) texture for ground by @nixon-voxell in #32
- Extract motion data, save motion data to file by @kahboon0425 in #31
- Feature/convert motion data to asset by @kahboon0425 in #34
- Trajectory by @nixon-voxell in #36
- Camera Improvements by @nixon-voxell in #39
- Add support for high quality mixamo animations by @nixon-voxell in #37
- Hot fix for glb bone rotation by @nixon-voxell in #40
- Play Pause button & Slider by @vw79 in #42
- Feature/motion matching by @kahboon0425 in #44
- Feature/trajectory matching by @kahboon0425 in #35
- Feature/motion matching result UI by @kahboon0425 in #45
- Update README by @nixon-voxell in #46
- Feature/motion matching with kdtree & kmeans by @kahboon0425 in #47
- Motion Matching Visualization by @kahboon0425 in #48
- Feature/model testing by @kahboon0425 in #49
New Contributors
- @kahboon0425 made their first contribution in #14
- @nixon-voxell made their first contribution in #5
- @ConquerorFY made their first contribution in #5
- @vw79 made their first contribution in #42
Full Changelog: https://github.com/kahboon0425/bevy_motion_matching/commits/v0.1.0