Synchronize light texture settings with main texture in PointLight2D #68
Annotations
7 errors
Compilation:
drivers/gles3/rasterizer_canvas_gles3.cpp#L2254
'get_light_texture': is not a member of 'GLES3::TextureStorage'
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Compilation:
drivers/gles3/rasterizer_canvas_gles3.cpp#L2256
'texture': undeclared identifier
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Compilation:
drivers/gles3/rasterizer_canvas_gles3.cpp#L2262
'texture': undeclared identifier
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Compilation:
drivers/gles3/rasterizer_canvas_gles3.cpp#L2262
'PFNGLBINDTEXTUREPROC': too few arguments for call
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Compilation:
drivers/gles3/rasterizer_canvas_gles3.cpp#L2267
'texture': undeclared identifier
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Compilation:
drivers/gles3/rasterizer_canvas_gles3.cpp#L2268
'texture': undeclared identifier
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Compilation
Process completed with exit code 2.
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