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ModIO.ModManager.FetchAllUserEvents
Jackson Wood edited this page Mar 25, 2019
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ModManager.FetchAllUserEvents
public static void FetchAllUserEvents(int fromTimeStamp, int untilTimeStamp, Action<List<UserEvent>> onSuccess, Action<WebRequestError> onError);
| Name | Description |
|---|---|
| fromTimeStamp | Start of the time period to filter by (exclusively) |
| untilTimeStamp | End of the time period to filter by (inclusively) |
| onSuccess | Action to execute if the request succeeds |
| onError | Action to execute if the request returns an error |
Fetches all user events for the authenticated user.
Primarily wraps APIClient.GetUserEvents providing a convenient interface for fetching all of the events that involve the authenticated user and the stored game id, as it automatically fetches each page sequentially until all have been received.
See also: ModIO.APIClient.GetUserEvents, ModIO.UserAuthenticationData