Releases: onimp/oni_multiplayer
Releases · onimp/oni_multiplayer
v1.1.3-alpha
v1.1.2-alpha
What's Changed
Full Changelog: v1.1.1-alpha...v1.1.2-alpha
v1.1.1-alpha
What's Changed
- #282 Excluded destroyed tracked prefabs from objects sync by @polycone in #284
- #281 Disabled world diff debug for release builds by @polycone in #285
- #289 Added multiplayer object redirection by @polycone in #291
- #287 Fixed build event firing in single player mode by @polycone in #292
- #290 UUID is used as multiplayer id base by @polycone in #293
Full Changelog: v1.1.0-alpha...v1.1.1-alpha
v1.1.0-alpha
What's Changed
- #269 Fix crash on overlay resize by @polycone in #270
- #271 Add preemptive world sync overlay by @polycone in #272
- #274 Add debug events synchronization by @polycone in #275
- #243 Fix player cursor by @polycone in #276
- #277 Add "player left" notification by @polycone in #278
- #279 Update minimum supported game version by @polycone in #279
- Fixed msbuild holding dll lock during AttributeProcessor task by @thormme in #267
New Contributors
Full Changelog: v1.0.1-alpha...v1.1.0-alpha
v1.0.1-alpha
v1.0.0-alpha
What's Changed
- #220 New more robust multiplayer core (events, players state) by @polycone in #232 #231 #228 #227 #218 #233 #230
- Cursor Lerp Smoothing by @ewoudje in #223
- #79 New player cursor by @zuev93 in #240 #241 #244 #251 #252 #253 #246 #257 #258
- #36 Disable game pause on a modal screen open by @polycone in #236
- #234 Sync Red Alert by @polycone in #237
- #235 Chore cancellation from user menu by @polycone in #238
- #117 Fix user menu update by @polycone in #239
- #247 Add game resumption after hard sync if it was unpaused by @polycone in #255
- #113 Add saves file to list of local saves on clients as well. by @zuev93 in #256
- #260 Add enhanced loading overlay by @polycone in #261
- #262 Secure paths for game save by @polycone in #263
- #66 Kick client if server leaves/crashes. by @zuev93 in #259
Full Changelog: v0.5.5-alpha...v1.0.0-alpha
v0.5.5-alpha
What's Changed
Full Changelog: v0.5.4-alpha...v0.5.5-alpha
v0.5.4-alpha
What's Changed
- Changed time when a player can join a game by @polycone in #209
- Fixed crash on joining a game while on dupe selection by @polycone in #209
- Fixed synchronization in a new game by @polycone in #211
- Fixed join to friend when the game isn't launched by @polycone in #213
- Fixed "Room is not serializable" by @zuev93 in #214
Full Changelog: v0.5.3-alpha...v0.5.4-alpha
v0.5.3-alpha
What's Changed
Full Changelog: v0.5.2-alpha...v0.5.3-alpha