Increase collision tolerance by increasing KE height #973
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
addresses #967
The KE height is now increased to a number that allows all wheeled robots to go over the hallway in the urban tile without suffering from collisions.
For testing,
comment out this line so you can teleport the robot without the collision detector triggering then rebuild subt.
launch sim with finals_practice_02 world:
Move the robot to a few meters before the hallway:
Send vel cmds:
Monitor the events.yml log for collisions when the robot moves forward. Note you should see one collision entry due to robot falling to the ground after it was teleported.
With the changes in this PR, you should not see any more collisions in the events.yml log file as the robot drives over the hallway threshold.