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Reasoning Grid
Pavle edited this page Oct 16, 2022
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1 revision
struct SReasoningGrid
{
TArray<SGWaypoint> m_WaypointList;
ZBitArray m_LowVisibilityBits;
ZBitArray m_HighVisibilityBits;
TArray<TArray<unsigned short>> m_LowVisibility;
TArray<TArray<unsigned short>> m_HighVisibility;
SGProperties m_Properties;
unsigned int m_BitVisibilityCount;
unsigned int m_nNodeCount;
};