Update "Argon" skin gameplay counters to new design #25226
Merged
GitHub Actions / Test Results (Linux, SingleThread)
failed
Nov 11, 2023 in 0s
Test Results (Linux, SingleThread) ❌
❌ TestResults-Linux-SingleThread.trx
5215 tests were completed in 1065s with 5163 passed, 1 failed and 51 skipped.
Test suite | Passed | Failed | Skipped | Time |
---|---|---|---|---|
osu.Game.Tests.Visual.Gameplay.TestSceneSkinEditor | 9✔️ | 1❌ | 4s |
❌ osu.Game.Tests.Visual.Gameplay.TestSceneSkinEditor
✔️ TestBringToFront(False)
✔️ TestBringToFront(True)
✔️ TestConstructor
✔️ TestCyclicSelection
✔️ TestDragSelection
✔️ TestEditComponent
✔️ TestSendToBack(False)
✔️ TestSendToBack(True)
✔️ TestToggleEditor
❌ TestUndoEditHistory
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : Current state is same as default: Expected string length 5207 but was 5211. Strings differ at index 5092.
Expected: "...Width": 161.5,\n "Height": 45.0,\n "Anchor": 36,\n "..."
But was: "...Width": 161.5,\n "Height": 44.99994,\n "Anchor": 36,\n ..."
---------------------------------------------^
Annotations
Check failure on line 0 in TestResults-Linux-SingleThread.trx
github-actions / Test Results (Linux, SingleThread)
osu.Game.Tests.Visual.Gameplay.TestSceneSkinEditor ► TestUndoEditHistory
Failed test found in:
TestResults-Linux-SingleThread.trx
Error:
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : Current state is same as default: Expected string length 5207 but was 5211. Strings differ at index 5092.
Expected: "...Width": 161.5,\n "Height": 45.0,\n "Anchor": 36,\n "..."
But was: "...Width": 161.5,\n "Height": 44.99994,\n "Anchor": 36,\n ..."
---------------------------------------------^
Raw output
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : Current state is same as default: Expected string length 5207 but was 5211. Strings differ at index 5092.
Expected: "...Width": 161.5,\n "Height": 45.0,\n "Anchor": 36,\n "..."
But was: "...Width": 161.5,\n "Height": 44.99994,\n "Anchor": 36,\n ..."
---------------------------------------------^
--TearDown
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.RunSingleFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
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