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Lock
The Lock
constraint
,
is used to lock the placement of a related child feature. Like all other constraints, Lock
constraint, as a container, only accepts geometry element when drag and drop. If you
drop in a Vertex
or linear Edge
, then the owner feature is allowed to be
rotated around the geometry element. These types of locking is more useful
when creating skeleton sketch If you drop in a non-linear Edge
or
Face
, then the feature is completely fixed within the owner assembly with
this constraint. If no Lock
constraint is found in an Assembly
, then the
feature that owns the first element of the first constraint is fixed. When
you try to move a Locked part, all the other parts will re-settle around
it. You can prevent accidentally move a locked part by toggle the
,
which will prevent the mover button from activating.