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* Move nav2_tree_nodes.xml and groot instruction to nav2_beahvior_tree * Run cmake install rules for nav2_tree_nodes.xml Signed-off-by: Sarathkrishnan Ramesh <sarathkrishnan99@gmail.com>
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nav2_bt_navigator/behavior_trees/README.md → nav2_behavior_tree/groot_instructions.md
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# Instructions on using Groot | ||
[Groot](https://github.com/BehaviorTree/Groot) is the companion application of [BehaviorTree.CPP](https://github.com/BehaviorTree/BehaviorTree.CPP) to create, edit, and monitor behavior trees. | ||
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##### Note: Currently only supports visualization of the behavior tree along with the creation of new nodes (except ControlNodes) using the Groot. Additional features under development. | ||
##### Note: Currently fully supports visualization of the behavior trees. It also supports the creation of custom nodes except control flow nodes. Support for custom control flow nodes and real-time monitoring is under development. | ||
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### BehaviorTree visualization | ||
To visualize the behavior trees using Groot: | ||
1. Open Groot in editor mode | ||
2. Select the `Load palette from file` option (import button) near the top left corner. | ||
3. Open the file `/path/to/navigation2/nav2_bt_navigator/behavior_trees/nav2_tree_nodes.xml` to import all the behavior tree nodes used for navigation. | ||
3. Open the file `/path/to/navigation2/nav2_behavior_tree/nav2_tree_nodes.xml` to import all the behavior tree nodes used for navigation. | ||
4. Select `Load tree` option near the top left corner | ||
5. Browse the tree you want to visualize the select ok. |
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...igator/behavior_trees/nav2_tree_nodes.xml → nav2_behavior_tree/nav2_tree_nodes.xml
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