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Changelog #177

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frostworx opened this issue Jan 29, 2021 · 8 comments
Closed

Changelog #177

frostworx opened this issue Jan 29, 2021 · 8 comments

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@frostworx
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frostworx commented Jan 29, 2021

Changes in v3.8 - 10k:

  • Creating symlinks using the game name to the game id logs now, makes finding the log much easier
  • Improved Vortex installation by avoiding a possible install loop
  • Clearing logs of previous launches can now be configured
  • Cleaner logging initialization
  • Vortex version bump to 1.3.22
  • Cleaned up PATH no longer hardcoded, but trimming 'steam-runtime' parts instead
  • Added a requester for starting Vortex. On timeout (default 2 seconds) Vortex is cancelled.
    (especially useful for VR games with enabled Vortex, as you only want to start Vortex when you can see it).
    When the timeout is set to 0 the requester is skipped and Vortex is started as usual.
  • Creating symlinks using the game name to the game id game configs now, makes finding the game config file much easier
  • Added automatic rsync backup of steamuser files (so mostly savegames and configs) when proton games was closed
  • Added storing of game metadata, divided into (sharable) generic and custom configs
  • Added commandline function for backing the steamuser files for one or all installed proton games
  • 10k lines of code :)
Repository owner locked and limited conversation to collaborators Jan 29, 2021
@frostworx frostworx pinned this issue Jan 29, 2021
@frostworx
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frostworx commented Feb 1, 2021

Changes in v3.9 - Hard Boiled:

  • Added parsing of global and per-game exclude files for the Backup
    (both also available in the Editor Dialog)
  • Search game config files under pfx/drive_c/users/steamuser and offer them for editing
    including separate message in the guis (fixes Search game config files under pfx/drive_c/users/steamuser and offer them for editing #179)
  • List of available Proton versions is also created on a dry standalone launch now
  • Added Proton and stl logs to the Editor Dialog
  • Added option to generate/update basic game metadata for all games via command line via 'meta' or 'menu' argument
  • Added a basic Settings Selection Menu - might expand later (Standalone Selection Menu #181)
  • Updated Depth3D to match name change
  • Game window name autodetection with storing into metadata for further use
  • Refactor determining the game window with major overhaul of the whole SBS-VR initialization (Refactor determining the game window #183)
  • Reimplemented game window name picking via Tray Icon function
  • Selected Files in the Editor Dialog can now be hidden from the Editor Dialog
  • Removed helpers creating tweak headers
  • Game metadata is shown in the Settings menu now
  • Sponsoring was added to the project

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frostworx commented Feb 15, 2021

Changes in v4.0 - Four Play:

  • Changed the default Editor-URL to PCGW
  • Fixed Steam Cloud compatibility with SteamTinkerLaunch used as Steam Compatibility Tool (Steam Cloud compatibility :) #185)
  • Added automatic x64dbg debugger support (Add x64dbg support #186)
  • Added automatic change into the custom program directory and back
  • Added optional Download Requester with Progressbar/Wget Gui (currently) used for Downloading
  • Replaced multiple basenames with the bash expansion counterpart
  • Two new options in the Editor Dialog:
    • Open the directory with the first selected file in the system file manager (using xdg-open)
    • Delete the selected files (with confirmation requester)
  • Removed WMP10 url and download and other Giana related changes (Giana (again) #187)
  • Added dxvk log path configuration
  • Removed 'found logfile' text from all requesters
  • Improved refactored Side-by-Side-VR initialization
  • Added Option to also use the 'Winedebug Settings' field for Proton Logs
  • Added Option to automatically clean the '/pfx/drive_c/users/steamuser/Temp/' on game exit
  • Added Option to automatically create or remove a 'steam_appid.txt' file in the game directory (Autocreate steam_appid.txt in gamedir? #184)
  • Added support for AstrayFX shaders
  • Added Option to Add Non-Steam Games to Steam via command line and gui (Add Non-Steam Game via command line and gui #190)
  • Multiple Vortex improvements:
    • Replaced fix version in config with a function which automatically uses the latest version
    • Above function can also be configured to use the latest pre-release instead of the latest stable release (Restructure Vortex versioning #191)
    • tested several games with the pre-release v1.4.2 succesfully
    • Writing NexusID into the generic game meta-data now
    • Improved symlinks of relevant directories from game WINEPREFIX into Vortex WINEPREFIX
    • Added minimal basic support for Vortex beta extensions
    • Added Vortex Gui, where Vortex can be en-/disabled for every installed and supported game with one click
    • Added a Vortex Gui showing all Symlinks in the Vortex WINEPREFIX
    • The ask Vortex Dialog now also has the option to only start Vortex without starting the game
    • removed the "quickstart" Vortex mode
  • r/SteamTinkerLaunch and Discord are back
  • Gamemode and GameScope can now be enabled together (Use both Gamemode and Gamescope #188, Gamescope launch problem #171)
  • Added SteamGridDB support with multiple configuration options
  • Added workaround for yad-9.0 bug (yad 9.0 version check missing #196)

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frostworx commented Mar 16, 2021

Changes in 6.8 - Blood:

@frostworx frostworx unpinned this issue Apr 6, 2021
@frostworx frostworx reopened this Apr 6, 2021
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frostworx commented May 20, 2021

Changes since 6.8 - Break break:

  • Finding installed games is now based on found appmanifest files instead of "installed" steam category
  • Fixed several Game-Launcher problems, mostly caused by using the "installed" steam category
  • Fixed a recently introduced possible yad misconfiguration reported in Fix yad version check if statement #239
  • Removed option "recommend proton"
  • Added a One Time Proton function in the Main Menu
  • Minimalistic re-implemenation of Tweaks support
  • Every occurrence of 'compdata' was replaced with 'compatdata' - make sure to update your VORTEXCOMPDATA accordingly if you already installed Vortex
  • Added option to disable the Virtual Desktop mode again, when it was enabled before via stl
  • The default resolution for windows without a configured resolution is now 75% of the current screen resolution (untested, feel free to submit test results, improvements, suggestions)
  • Added Compatdata Redirect which allows to map the compdata dir to the used Proton version either per game or globally
  • Added Wiki F1-Hotkey function for almost every stl window
  • Added option to open the Wiki via Command Line and Extra Button
  • Added tempfile auto-cleanup on version change
  • Updated 32bit d3dcompiler_47.dll url
  • Change ReShade WINEDLLOVERRIDES to add to variable
  • Improved Shader Repositories and added a configuration gui
  • Added option to use a custom fallback picture, including option to download a github avatar - see Game Pictures
  • Added initial support for extracting data from Appinfo
  • Added support for finding/managing/converting Game Icons
  • Added support for *(auto-)*creating Game-Desktop-Files
  • Added initial option to Symlink SteamUser directory per game or globally
  • Added initially multiple options to restore the SteamUser directory from the Backup Support
  • Added options to symlink or restore the steamuser directory
    when redirecting the compatdata dir

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Changes in 6.13 - Good day!:

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frostworx commented Aug 10, 2021

Changes in "6.15 - Double vacc'd!"

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frostworx commented Aug 19, 2021

Changes in master

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moved the Changelog into the wiki:
Changelog

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