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Mapping holopads #33916

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14 tasks done
chromiumboy opened this issue Dec 17, 2024 · 1 comment
Open
14 tasks done

Mapping holopads #33916

chromiumboy opened this issue Dec 17, 2024 · 1 comment
Labels
A: General Interactions Area: General in-game interactions that don't relate to another area. A: Mapping Area: Maps, or tools used for mapping A: Roleplay/Lore Area: Roleplay aspects or content that primarily target the game's lore, rather than mechanics D2: Medium Difficulty: A good amount of codebase knowledge required. P1: High Priority: Higher priority than other items, but isn't an emergency. S: Requires Content PR Status: Requires a change to SS14, for which there is no open PR currently. T: New Feature Type: New feature or content, or extending existing content T: Of Admin Interest Type: Affects administration work a lot, and might require admins to weigh in on

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@chromiumboy
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chromiumboy commented Dec 17, 2024

With the merging of PR #32711, holopads are now available to be mapped

There are three prototype variants available for mapping: 'holopad', 'long-range holopad', and 'quantum entangling holopad'. The first can contact any holopad on the same map; this should be the most commonly used holopad on the station. The second can only contact other long-range holopads that are on another map; these are to be used for communication between ships and/or stations. The third has unlimited range and should be used very sparingly; it should be largely restricted to admemes and/or the nukie planet (so nukies can taunt the crew ahead of their arrival during war ops :P)

Holopads can be used by any person, though emergency broadcasts require command-level access to initiate; this restriction can be altered/removed through the access reader component on the holopad. Note that quantum entangling holopads do not have any access restrictions by default

When placing a holopad, make sure to rename it. The easiest way is to use a labeller, or through adding a label component. A label will automatically update the title of the holopad UI as well as its entry in the call list (see below for an example)

holopads_with_labels

Mappers can add as many holopads as they see fit to a map. Note that holopads have a listening range of four tiles and that during emergency broadcasts all holopads in range will be activated by the broadcaster, so don't place holopads too close together or there could be a lot of message spamming in the player feeds

Maps which have been updated

  • Amber
  • Bagel
  • Box
  • Cog
  • Core
  • Fland
  • Gate
  • Marathon
  • Meta
  • Oasis
  • Omega
  • Packed
  • Reach
  • Loop
@github-actions github-actions bot added the S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. label Dec 17, 2024
@chromiumboy chromiumboy added T: New Feature Type: New feature or content, or extending existing content A: Mapping Area: Maps, or tools used for mapping A: General Interactions Area: General in-game interactions that don't relate to another area. A: Roleplay/Lore Area: Roleplay aspects or content that primarily target the game's lore, rather than mechanics T: Of Admin Interest Type: Affects administration work a lot, and might require admins to weigh in on and removed S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. labels Dec 17, 2024
@chromiumboy chromiumboy mentioned this issue Dec 17, 2024
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@ScarKy0 ScarKy0 added P1: High Priority: Higher priority than other items, but isn't an emergency. D2: Medium Difficulty: A good amount of codebase knowledge required. S: Requires Content PR Status: Requires a change to SS14, for which there is no open PR currently. labels Dec 17, 2024
@slarticodefast
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Update:
Please use these new prototypes for all maps, since they include localized labels:
#33931

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Labels
A: General Interactions Area: General in-game interactions that don't relate to another area. A: Mapping Area: Maps, or tools used for mapping A: Roleplay/Lore Area: Roleplay aspects or content that primarily target the game's lore, rather than mechanics D2: Medium Difficulty: A good amount of codebase knowledge required. P1: High Priority: Higher priority than other items, but isn't an emergency. S: Requires Content PR Status: Requires a change to SS14, for which there is no open PR currently. T: New Feature Type: New feature or content, or extending existing content T: Of Admin Interest Type: Affects administration work a lot, and might require admins to weigh in on
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