Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Moved audio playing for melee to be before damage calculation #1494

Merged
merged 1 commit into from
Jul 28, 2020

Conversation

SoulSloth
Copy link
Contributor

Fix for #1492.

There's another issue were audio on the client side won't play on destruction of an object, but that's a separate issue with RobustToolbox I'll have a PR out for shortly.

@Acruid Acruid merged commit c579187 into space-wizards:master Jul 28, 2020
Morb0 added a commit to Morb0/space-station-14 that referenced this pull request Oct 24, 2023
Morb0 pushed a commit to Morb0/space-station-14 that referenced this pull request Oct 24, 2023
Erisfiregamer1 pushed a commit to The-Arcadis-Team/arc-station-14 that referenced this pull request Jan 11, 2025
Found it. Had to trace everything calling the Ai Whitelist component,
and found this system was closing all UIs if you weren't an AI and were
trying to interact with a computer with said whitelist component.
rhit-eppersac pushed a commit to Kandiyaki/space-station-14 that referenced this pull request Feb 10, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
T: Bugfix Type: Bugs and/or bugfixes
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants