GLTF vertex colors from Blender 2.91 broken #957
Labels
confirmed
The bug has been successfully reproduced.
renderer
Touches or changes rendering
Severity: Medium
Important functionality is affected, but a workaround exists
standards-alignment
In blender 2.91 the GLTF exporter was updated from
"Khronos glTF Blender I/O v1.0.5"
to"Khronos glTF Blender I/O v1.4.40"
wich changes how vertex colors are defined.The models look right and validate with babylonjs.com
The specifics of the problem eludes me but it seems, the fine folks over at Godot had the same issue, and fixed it 😄 so that may be a good reference:
The issue: godotengine/godot#44744
The PR: godotengine/godot#44746
The "normalized" property: GLTF spec
The models for testing: vertexColorPanels Or load the json for all of them as in picture panels json
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