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CHANGELOG.md

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Change Log

All notable changes to the "vscode-pets" extension will be documented in this file.

[1.25.0]

  • Add Akita inu pet by @kevin2huang in tonybaloney#458
  • #469 Solved turtle image bug by @WindowGenerator in tonybaloney#472
  • #470 solved undefined showing when no pets are present to remove by @PraneshBalasubramaniam in tonybaloney#471
  • Improve Thai and Korean translations by @tonybaloney in tonybaloney#479

[1.24.0]

  • Improve translations by Github Action by @tonybaloney in tonybaloney#413
  • Updated Chinese (Simplified) translations by @tonybaloney in tonybaloney#426
  • Add Hungarian translation by @byvide in tonybaloney#428
  • Add English (UK), English (AU) and Polish by @tonybaloney in tonybaloney#429
  • Add Portuguese (Brazilian) translations by @tonybaloney in tonybaloney#430
  • Bugfix for Turtle Type (Issue #414) by @enkeefe in tonybaloney#417
  • Add import and export pets command into the documentation by @Harry-Hopkinson in tonybaloney#427
  • Fix main-bundle not being created when running debugger. by @Harry-Hopkinson in tonybaloney#446
  • Fix panel not active message. by @Harry-Hopkinson in tonybaloney#411
  • New Crowdin translations by Github Action by @tonybaloney in tonybaloney#452

[1.23.0]

[1.22.0]

[1.21.0]

[1.20.0]

  • Officially support vscode.dev

  • Exclusively use extension URIs and not paths. by @tonybaloney in tonybaloney#336

  • Ignore node_modules from bundled VSIX by @tonybaloney in tonybaloney#337

[1.19.1]

Minor changes

[1.19.0]

  • Vscode.dev support

[1.18.0]

[1.17.2]

[1.17.1]

[1.17.0]

New pets

  • Add Mod the dotnet bot

Other updates

  • Add Mod and refactor to smaller files by @marcduiker in tonybaloney#296
  • Fixes rethrow bug where pets won't chase the second ball and original chase isn't cancelled. by @tonybaloney in tonybaloney#298
  • Reset previous ball on rethrow by @tonybaloney in tonybaloney#300
  • Fix brown cat ratio for run and change spritesheet by @tonybaloney in tonybaloney#299

[1.16.0]

Major updates

Other updates

[1.15.1]

  • Fixed bug in missing package in the bundled VSIX causing the extension not to activate.

[1.15.0]

What's Changed

New Features

  • Add beach theme by @tonybaloney in tonybaloney#195
  • Pets have speech bubbles by @tonybaloney in tonybaloney#204
  • Extension localizes into local languages for basic messages and the spawn pet action.

Improvements

[1.14.0]

New Features

  • Add Roll Call command by @Harry-Hopkinson in tonybaloney#175
  • Add the ability to set a custom name for a pet by @ccjmne in tonybaloney#176
  • Fix Pet's not spawning when cancelling the operation. by @Harry-Hopkinson in tonybaloney#182

Improvements

[1.13.3]

  • Raise a more meaningful error when the explorer window is closed and a command is run by @tonybaloney in tonybaloney#145

[1.13.2]

[1.13.1]

  • Fixes Spawning pet in explorer opens panel by @tonybaloney in tonybaloney#132

[1.13.0]

  • Fix the remove all pets command. Credit @Harry-Hopkinson
  • Fix error while spawning pet. Credit @Harry-Hopkinson

[1.12.0]

  • Added a "delete pet" command, vscode-pets.delete-pet

[1.11.0]

  • Added a cockatiel 🦜 as a new pet. Credit @marcduiker
  • Added a white dog as an option.

[1.10.0]

  • The Squirrel button on the status bar is also a shortcut to add a pet. Credit @Harry-Hopkinson

[1.9.3]

  • Added a shortcut to open the pets window (a little squirrel) in the status bar. Credit @Harry-Hopkinson

[1.9.2]

  • Added "Bolt" as a new name
  • Fixed animations for totoro after chasing the ball
  • Fixed swipe animation holding for too long
  • Fixed dog or cat color being set to anything other than brown or black not defaulting back to another color

[1.9.1]

  • Added Rocky (the rock) as a new pet. Credit @marcduiker

[1.8.2]

  • Fix animations

[1.8.1]

  • Pets will acquire better names. Credit @JING1201

[1.8.0]

  • Added Zappy <⚑> as a new pet. Credit @marcduiker

[1.7.0]

  • Updated the snake media 🐍. Credit @marcduiker
  • Different types of pets move at more realistic speeds.

[1.6.0]

  • Pets will now become friends with other pets and chase after them when they're playing
  • Pets will remember who their friends are using saved state
  • Pets are assigned names and you're notified of new friendships
  • [bugfix] fixed the ball chases for themes with a high floor, like the castle

[1.5.0]

  • Added a castle theme! The castle will light up when you switch from a light to dark theme too.

[1.4.0]

  • Added Totoro as a new pet. Credit to @robconery

[1.3.0]

  • Added Ferris the crab πŸ¦€ as a new pet. Credit @marcduiker

[1.2.0]

  • Now with themes! Configure vscode-pets.theme to "forest" and let your pets play in a spooky forest.
  • [bugfix] rubber duck is correctly animated
  • [bugfix] cats will no longer chase the ball when hanging off the wall

[1.1.1]

  • Clippy is now available in Yellow (thanks Marc Duiker)

[1.1.0]

  • Added the choice of having the pets panel as an editor tab (current default), or as a panel in the explorer view. You can also drag the explorer tab to the left to have it pinned as a side-bar shortcut.

[1.0.0]

  • Added the ability to spawn multiple pets through the vscode-pets.spawn-pet command
  • Fixed an annoying bug that would create multiple panels when you modify the pet settings
  • Pet panel saves its state when taken out of focus (you click on another tab)
  • Pets will randomize their starting positions
  • Additional pets will persist across global state (restarting Code)
  • Additional pets will persist across multiple computers if you have Settings Sync enabled

[0.11.0]

  • Added a rubber duck as a new pet. Talk with them while debugging your code!

[0.10.0]

  • Clippy can now be selected with different colored baseball caps.
  • Clippy will now also skateboard πŸ›Ή

[0.9.0]

  • Rewrote the animation sequence for the pets from a simple loop into a Bayesian network (they act a bit more randomly).

[0.8.0]

  • Clippy will now chase a ball if you throw it

[0.7.0]

  • Added a new pet(?) "clippy", the Microsoft paperclip

[0.6.0]

  • Added an option to make the pets bigger! vscode-pets.petSize can be nano (default), medium or large
  • Fixed a bug if the user put an invalid configuration option it would fail to render pets.
  • Fixed a bug for a missing animation of the black cat swiping the mouse cursor.

[0.5.0]

  • Added snake

[0.4.0]

  • Cats and dogs will chase balls

[0.3.0]

  • Animals interact with mouse

[0.2.0]

  • Added dogs. They won't climb the wall

[0.1.0]

  • Added a brown cat and the ability to configure the color