Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Beta v1.19.0rc #654

Merged
merged 131 commits into from
Oct 17, 2019
Merged

Beta v1.19.0rc #654

merged 131 commits into from
Oct 17, 2019

Commits on Nov 9, 2018

  1. SrcOrig Import

    MrNiceUK committed Nov 9, 2018
    Configuration menu
    Copy the full SHA
    0017712 View commit details
    Browse the repository at this point in the history
  2. #328 Main Fix

    MrNiceUK committed Nov 9, 2018
    Configuration menu
    Copy the full SHA
    1e64139 View commit details
    Browse the repository at this point in the history

Commits on Dec 12, 2018

  1. AC Localization

    MrNiceUK committed Dec 12, 2018
    Configuration menu
    Copy the full SHA
    b012d28 View commit details
    Browse the repository at this point in the history

Commits on Dec 29, 2018

  1. ChangeLog

    MrNiceUK committed Dec 29, 2018
    Configuration menu
    Copy the full SHA
    79354fe View commit details
    Browse the repository at this point in the history
  2. ChangeLog2

    MrNiceUK committed Dec 29, 2018
    Configuration menu
    Copy the full SHA
    3fa7123 View commit details
    Browse the repository at this point in the history

Commits on Jan 9, 2019

  1. #380 Fix

    MrNiceUK committed Jan 9, 2019
    Configuration menu
    Copy the full SHA
    2d74a84 View commit details
    Browse the repository at this point in the history

Commits on Feb 17, 2019

  1. Add OnSortFinished to UIPersonnel #402

    TESTING
    Onidotmoe committed Feb 17, 2019
    Configuration menu
    Copy the full SHA
    cdd61b4 View commit details
    Browse the repository at this point in the history

Commits on Feb 19, 2019

  1. Added XGGeoscape

    Xymanek committed Feb 19, 2019
    Configuration menu
    Copy the full SHA
    5c7ae84 View commit details
    Browse the repository at this point in the history
  2. Configuration menu
    Copy the full SHA
    cafb6f6 View commit details
    Browse the repository at this point in the history
  3. ...

    Xymanek committed Feb 19, 2019
    Configuration menu
    Copy the full SHA
    b8332a0 View commit details
    Browse the repository at this point in the history
  4. ... 2

    Xymanek committed Feb 19, 2019
    Configuration menu
    Copy the full SHA
    0f5b66d View commit details
    Browse the repository at this point in the history

Commits on Feb 22, 2019

  1. Configuration menu
    Copy the full SHA
    5323afb View commit details
    Browse the repository at this point in the history
  2. Added Base Files

    Onidotmoe committed Feb 22, 2019
    Configuration menu
    Copy the full SHA
    5c924a8 View commit details
    Browse the repository at this point in the history
  3. Added Modded Files

    Onidotmoe committed Feb 22, 2019
    Configuration menu
    Copy the full SHA
    10da24d View commit details
    Browse the repository at this point in the history

Commits on Apr 13, 2019

  1. Tranch1 Fixes

    MrNiceUK committed Apr 13, 2019
    Configuration menu
    Copy the full SHA
    94c5b8c View commit details
    Browse the repository at this point in the history
  2. New SrcOrig Files

    MrNiceUK committed Apr 13, 2019
    Configuration menu
    Copy the full SHA
    411d16c View commit details
    Browse the repository at this point in the history
  3. Tranch2 Fixes

    MrNiceUK committed Apr 13, 2019
    Configuration menu
    Copy the full SHA
    f24ee41 View commit details
    Browse the repository at this point in the history

Commits on Apr 28, 2019

  1. #493 Fix

    MrNiceUK committed Apr 28, 2019
    Configuration menu
    Copy the full SHA
    10445e2 View commit details
    Browse the repository at this point in the history

Commits on May 1, 2019

  1. Configuration menu
    Copy the full SHA
    f90465a View commit details
    Browse the repository at this point in the history
  2. Add 'DrawDebugLabels' event to XComTacticalController (#490)

    This is a very simple change that fires an event from
    XComTacticalController.DrawDebugLabels(), allowing mods to hook into
    that system and provide their own debug information.
    pledbrook committed May 1, 2019
    Configuration menu
    Copy the full SHA
    013ad2f View commit details
    Browse the repository at this point in the history
  3. Add CHANGELOG entry for #490

    pledbrook committed May 1, 2019
    Configuration menu
    Copy the full SHA
    514103d View commit details
    Browse the repository at this point in the history
  4. Configuration menu
    Copy the full SHA
    7260719 View commit details
    Browse the repository at this point in the history
  5. Make X2AIBTBehaviorTree.Behaviors non-private (#410)

    By making this property non-private, mods can modify existing behavior trees
    without overriding all of them in config. This is particularly useful for
    cross-cutting changes, where you want to make the same small change to multiple
    trees.
    pledbrook committed May 1, 2019
    Configuration menu
    Copy the full SHA
    9ec4bd9 View commit details
    Browse the repository at this point in the history

Commits on May 3, 2019

  1. Fix pathing issue for flying units (#503)

    Pods that have a "flying" unit (like an Archon or drone) were not
    patrolling properly because the logic for calculating the tile paths was
    treating any non-flat tile as impassable.
    
    This fix comes straight from the original LW2 and has been tested with
    ADVENT and drone patrols.
    pledbrook committed May 3, 2019
    Configuration menu
    Copy the full SHA
    cccd7ce View commit details
    Browse the repository at this point in the history

Commits on May 4, 2019

  1. Configuration menu
    Copy the full SHA
    4cb1628 View commit details
    Browse the repository at this point in the history
  2. Allow mods to set anchor point for patrol zones (#500)

    This change introduces a new 'OverrideEncounterZoneAnchorPoint' event
    that allows mods to change the anchor point that XCOM 2 uses to
    determine the patrol zones for pods. By default, the anchor point is
    "dynamic" as it is the current location of the XCOM squad, which
    typically changes throughout the mission.
    
    The event takes the form:
    ```
    {
       ID: OverrideEncounterZoneAnchorPoint,
       Data: [inout float X, inout float Y, inout float Z],
       Source: AIGroup
    }
    ```
    where X, Y and Z are the elements of the anchor point Vector.
    pledbrook committed May 4, 2019
    Configuration menu
    Copy the full SHA
    58f6639 View commit details
    Browse the repository at this point in the history
  3. Allow mods to bypass default pod patrol logic (#507)

    This commit adds an 'OverridePatrolBehavior' event that allows mods to
    say that they will handle the patrol logic for the given pod.
    
    The event takes the form:
    
      {
         ID: OverridePatrolBehavior,
         Data: [out bool OverridePatrolBehavior],
         Source: AIGroup
      }
    
    Returning `true` in the tuple property will disable base game patrol
    logic.
    pledbrook committed May 4, 2019
    Configuration menu
    Copy the full SHA
    b5adc91 View commit details
    Browse the repository at this point in the history
  4. Fix patrol logic for off-map patrol zone corners (#508)

    When the corners of a patrol/encounter zone lie outside of a map's
    edges, the corresponding pod's patrolling breaks if it tries to reach
    any of those corners.
    
    This fix adjusts such "corners" before the patrolling logic runs so that
    they do lie within the map edges.
    pledbrook committed May 4, 2019
    Configuration menu
    Copy the full SHA
    049852d View commit details
    Browse the repository at this point in the history

Commits on May 9, 2019

  1. Configuration menu
    Copy the full SHA
    aae9a6d View commit details
    Browse the repository at this point in the history
  2. Issue #511 Implementation

    Musashi1584 committed May 9, 2019
    Configuration menu
    Copy the full SHA
    4cead58 View commit details
    Browse the repository at this point in the history

Commits on May 11, 2019

  1. Configuration menu
    Copy the full SHA
    6e8a1e8 View commit details
    Browse the repository at this point in the history

Commits on May 12, 2019

  1. [WIP] adding support for X2AbilityToHitCalc_StatCheck to look for new…

    … hit chance modifier functions
    status_none authored and Xymanek committed May 12, 2019
    Configuration menu
    Copy the full SHA
    3f4ac75 View commit details
    Browse the repository at this point in the history
  2. adding x2effect_persistent

    status_none authored and Xymanek committed May 12, 2019
    Configuration menu
    Copy the full SHA
    d346997 View commit details
    Browse the repository at this point in the history
  3. tweaks and improvements

    status_none authored and Xymanek committed May 12, 2019
    Configuration menu
    Copy the full SHA
    a43bdc5 View commit details
    Browse the repository at this point in the history
  4. fix return value to actually use the modifiers

    status_none authored and Xymanek committed May 12, 2019
    Configuration menu
    Copy the full SHA
    c012f4d View commit details
    Browse the repository at this point in the history
  5. brought comments up to standard

    status_none authored and Xymanek committed May 12, 2019
    Configuration menu
    Copy the full SHA
    f37e6de View commit details
    Browse the repository at this point in the history
  6. Configuration menu
    Copy the full SHA
    b43a4c1 View commit details
    Browse the repository at this point in the history

Commits on May 14, 2019

  1. added event to XComGameState_HeadquartersXCom::GetCovertActionEvents …

    …to force No CA Nag on geoscape UI screen
    status_none committed May 14, 2019
    Configuration menu
    Copy the full SHA
    cb45c02 View commit details
    Browse the repository at this point in the history

Commits on May 16, 2019

  1. Configuration menu
    Copy the full SHA
    875b520 View commit details
    Browse the repository at this point in the history
  2. #520 Fix

    MrNiceUK committed May 16, 2019
    Configuration menu
    Copy the full SHA
    98e1f9c View commit details
    Browse the repository at this point in the history

Commits on May 21, 2019

  1. Issue #524

    Allow mods to define required and incompatible mod dependencies
    Musashi1584 committed May 21, 2019
    Configuration menu
    Copy the full SHA
    db6bfab View commit details
    Browse the repository at this point in the history

Commits on May 23, 2019

  1. Add new events to customise unit status strings (#322)

    Further to an earlier pull request, this change adds two extra events that
    allow mods to customise unit status strings.
    
    The first is 'OverridePersonnelStatus', which can override the status strings
    determined by `GetPersonnelStatusSeparate()`. The event takes the form:
    
       {
          ID: OverridePersonnelStatus,
          Data: [out string Status, out string TimeLabel, out int TimeNum,
                 out int State, out bool HideTime],
          Source: Unit
       }
    
    The second event is 'OverridePersonnelStatusTime', which can override the
    time parts of the status, for example by converting days to hours or vice
    versa. The event takes the form:
    
       {
          ID: OverridePersonnelStatusTime,
          Data: [out string TimeLabel, out int TimeNum],
          Source: Unit
       }
    
    This commit also introduces a new config variable -
    CHHelpers.UseNewPersonnelStatusBehavior - that, when set, makes
    GetPersonnelStatus() go through GetPersonnelStatusSeparate(). This is
    to help ensure consistency between the two methods.
    
    Finally, GetStatusStringsSeparate() and GetMentalStateStringsSeparate()
    in XComGameState_Unit now trigger the 'OverridePersonnelStatusTime' event
    so that listeners can override how times are displayed in those cases.
    pledbrook committed May 23, 2019
    Configuration menu
    Copy the full SHA
    28540ba View commit details
    Browse the repository at this point in the history

Commits on May 25, 2019

  1. Configuration menu
    Copy the full SHA
    72df34b View commit details
    Browse the repository at this point in the history

Commits on May 31, 2019

  1. Configuration menu
    Copy the full SHA
    d4912be View commit details
    Browse the repository at this point in the history
  2. #531 fix

    MrNiceUK committed May 31, 2019
    Configuration menu
    Copy the full SHA
    afe8e1d View commit details
    Browse the repository at this point in the history

Commits on Jun 1, 2019

  1. Configuration menu
    Copy the full SHA
    2f08c50 View commit details
    Browse the repository at this point in the history
  2. Add PsiProjectCompleted event (#534)

    I have added a 'PsiProjectCompleted' event that's fired from
    `XComGameState_HeadquartersProjectPsiTraining` once a psi operative has
    finished their training.
    
    The event takes the form:
    
      {
          ID: PsiProjectCompleted,
          Data: [in XCGS_Unit Unit, in string AbilityName],
          Source: self (XCGS_HQProjectPsiTraining)
      }
    pledbrook committed Jun 1, 2019
    Configuration menu
    Copy the full SHA
    09d5bb6 View commit details
    Browse the repository at this point in the history

Commits on Jun 2, 2019

  1. Configuration menu
    Copy the full SHA
    ab9aa66 View commit details
    Browse the repository at this point in the history
  2. Add event hooks around mission icons (#537)

    This commit adds several events that allow listeners to customize various
    aspects of mission and scan site icons (in the bottom bar of the HUD) on
    the Geoscape.
    
     * 'OverrideMissionSiteIconImage'
    
       Fired from `XComGameState_MissionSite', this event allows listeners
       to provide an alternative image path to use for a mission site's icon:
    
       ```
       {
          ID: OverrideMissionSiteIconImage,
          Data: [inout string ImagePath],
          Source: self (XCGS_MissionSite)
       }
       ```
    
     * 'StrategyMapMissionSiteSelected'
    
       Fired from `XComHQPresentationLayer', this event allows listeners
       to provide alternative mission screens for missions that have custom
       mission sources (`Data` and `Source` are the same):
    
       ```
       {
          ID: StrategyMapMissionSiteSelected,
          Data: XCGS_MissionSite MissionSite,
          Source: XCGS_MissionSite MissionSite
       }
       ```
    
     * 'OverrideMissionSiteTooltip'
    
       Fired from `UIStrategyMap_MissionIcon', this event allows listeners
       to override the title and/or body of a mission site icon's tooltip:
    
       ```
       {
          ID: OverrideMissionSiteTooltip,
          Data: [inout string Title, inout string Body],
          Source: self (UIStrategyMap_MissionIcon)
       }
       ```
    
     * 'OverrideScanSiteTooltip'
    
       Fired from `UIStrategyMap_MissionIcon', this event allows listeners
       to override the title and/or body of a scan site icon's tooltip:
    
       ```
       {
          ID: OverrideScanSiteTooltip,
          Data: [inout string Title, inout string Body],
          Source: self (UIStrategyMap_MissionIcon)
       }
       ```
    
     * 'MissionIconSetMissionSite'
    
       Fired from `UIStrategyMap_MissionIcon', this event allows listeners
       to customise a mission site icon, for example by attaching a new
       on-click delegate:
    
       ```
       {
          ID: MissionIconSetMissionSite,
          Data: XCGS_MissionSite Mission,
          Source: self (UIStrategyMap_MissionIcon)
       }
       ```
    
     * 'MissionIconSetScanSite'
    
       Fired from `UIStrategyMap_MissionIcon', this event allows listeners
       to customise a scan site icon, for example by attaching a new
       on-click delegate:
    
       ```
       {
          ID: MissionIconSetScanSite,
          Data: XCGS_ScanningSite ScanSite,
          Source: self (UIStrategyMap_MissionIcon)
       }
       ```
    pledbrook committed Jun 2, 2019
    Configuration menu
    Copy the full SHA
    8cc0679 View commit details
    Browse the repository at this point in the history
  3. Configuration menu
    Copy the full SHA
    e370edf View commit details
    Browse the repository at this point in the history
  4. Configuration menu
    Copy the full SHA
    4b22e95 View commit details
    Browse the repository at this point in the history

Commits on Jun 3, 2019

  1. Issue #543 Skip intro movies

    Musashi1584 committed Jun 3, 2019
    Configuration menu
    Copy the full SHA
    2cfe9a5 View commit details
    Browse the repository at this point in the history
  2. Configuration menu
    Copy the full SHA
    07d22e9 View commit details
    Browse the repository at this point in the history

Commits on Jun 4, 2019

  1. Configuration menu
    Copy the full SHA
    ac88d9a View commit details
    Browse the repository at this point in the history
  2. Add event hooks around end-of-month processing (#539)

    This commit adds several events that allow listeners to interact with and
    customise the game's end-of-month processing. For example, it allows things
    like overriding the amount of monthly supplies that are awarded.
    
     * 'PreEndOfMonth'
    
       Fired from `XComGameState_HeadquartersResistance`, this event notifies
       listeners that end-of-month processing is about to begin. It provides
       a NewGameState that allows them to make game state changes.
    
       ```
       {
          ID: PreEndOfMonth,
          Data: self (XCGS_HeadquartersResistance),
          Source: self (XCGS_HeadquartersResistance)
       }
       ```
    
     * 'NegativeMonthlyIncome'
    
       Fired from `XComGameState_HeadquartersResistance`, this event allows
       listeners to override whether negative supply income is displayed as
       a negative number or as 0. It also allows them to do their own processing
       and game state changes that should only happen if supply income is
       negative.
    
       ```
       {
          ID: NegativeMonthlyIncome,
          Data: [inout bool DisplayNegativeIncome, in int SupplyAmount],
          Source: self (XCGS_HeadquartersResistance)
       }
       ```
    
     * 'OverrideSupplyDrop'
    
       Fired from `XComGameState_HeadquartersResistance`, this event allows
       listeners to override the amount of supplies awarded at the end of the
       month.
    
       ```
       {
          ID: OverrideSupplyDrop,
          Data: [inout bool SkipRegionSupplyRewards, inout int SupplyAmount],
          Source: self (XCGS_HeadquartersResistance)
       }
       ```
    
     * 'OverrideSupplyLossStrings'
    
       Fired from `UIResistanceReport`, this event allows listeners to override
       the text that displays the lost supplies for the month.
    
       ```
       {
          ID: OverrideSupplyLossStrings,
          Data: [inout string SupplyLossReason, inout string SupplyLossAmount],
          Source: self (UIResistanceReport)
       }
       ```
    
     * 'PostEndOfMonth'
    
       Fired from `UIResistanceReport`, this event notifies listeners that the
       resistance report has been closed, so they can do some final processing
       once all the other end-of-month stuff is done. It also provides a
       NewGameState if the listeners want to make game state changes.
    
       ```
       {
          ID: PostEndOfMonth,
          Data: none,
          Source: self (UIResistanceReport)
       }
       ```
    pledbrook committed Jun 4, 2019
    Configuration menu
    Copy the full SHA
    6a5a911 View commit details
    Browse the repository at this point in the history
  3. Fix for Issue #245

    Musashi1584 committed Jun 4, 2019
    Configuration menu
    Copy the full SHA
    7eb2381 View commit details
    Browse the repository at this point in the history
  4. Configuration menu
    Copy the full SHA
    ed4cf18 View commit details
    Browse the repository at this point in the history
  5. Configuration menu
    Copy the full SHA
    80a8a8f View commit details
    Browse the repository at this point in the history
  6. Issue #524 Separated popups for required and incompatible mods per mod.

    Added titles and persistent clickaway.
    Musashi1584 committed Jun 4, 2019
    Configuration menu
    Copy the full SHA
    708aac5 View commit details
    Browse the repository at this point in the history
  7. Configuration menu
    Copy the full SHA
    3244dcc View commit details
    Browse the repository at this point in the history

Commits on Jun 5, 2019

  1. Configuration menu
    Copy the full SHA
    c04aadf View commit details
    Browse the repository at this point in the history

Commits on Jun 6, 2019

  1. Configuration menu
    Copy the full SHA
    78128b4 View commit details
    Browse the repository at this point in the history
  2. Make disorient effect reapply on disoriented units (#475)

    This allows units to use sources of disorient to break the overwatch of
    units that are already disoriented.
    pledbrook committed Jun 6, 2019
    Configuration menu
    Copy the full SHA
    aa6bba8 View commit details
    Browse the repository at this point in the history
  3. Add event based hook to calculate doom (#550)

    This change is add an event based hook to calcualte doom for any mods
    (like LW2) that have missions that generate doom that could potentially
    be not revealed causing doom generation updates to no be displayed
    properly.
    jmartinez989 committed Jun 6, 2019
    Configuration menu
    Copy the full SHA
    ea4ad71 View commit details
    Browse the repository at this point in the history
  4. Making minor requested changes

    Making minor requested changes to in compliance with code standards.
    jmartinez989 authored Jun 6, 2019
    Configuration menu
    Copy the full SHA
    cd0a2ca View commit details
    Browse the repository at this point in the history
  5. Minor changes

    Minor changes to make code complaint for pull request.
    jmartinez989 authored Jun 6, 2019
    Configuration menu
    Copy the full SHA
    1d8671b View commit details
    Browse the repository at this point in the history
  6. Removed unneeded log

    Removed log message that was not needed.
    jmartinez989 authored Jun 6, 2019
    Configuration menu
    Copy the full SHA
    b82ee8f View commit details
    Browse the repository at this point in the history
  7. Changed event name

    Changed event name to 'OverrideCuurrentDoom' and moved calling the event to the end of the function so that the doom adjustment can be done after the vanilla code makes its adjustments.
    jmartinez989 authored Jun 6, 2019
    Configuration menu
    Copy the full SHA
    7dfd51d View commit details
    Browse the repository at this point in the history
  8. Added line to CHANGELOG.md

    Added line to CHANGELOG.md to reflect the new event that is triggered.
    jmartinez989 committed Jun 6, 2019
    Configuration menu
    Copy the full SHA
    6dee3a4 View commit details
    Browse the repository at this point in the history

Commits on Jun 7, 2019

  1. Add string time value to OverridePersonnelStatus (#322)

    This change allows listeners more flexibility in what is displayed for the
    time value of a unit's status. For example, a percentage can be used in place
    of a time duration.
    pledbrook committed Jun 7, 2019
    Configuration menu
    Copy the full SHA
    ca3adca View commit details
    Browse the repository at this point in the history

Commits on Jun 9, 2019

  1. Fix carrying out soldier multiple times (#557)

    The problem was that the game was setting the `bBodyRecovered` flag to true
    and then never clearing it again. So you could carry a soldier out once, but
    never again on any future missions.
    
    This fix simply clears the flag at the beginning of tactical play.
    pledbrook committed Jun 9, 2019
    Configuration menu
    Copy the full SHA
    4048a2d View commit details
    Browse the repository at this point in the history

Commits on Jun 13, 2019

  1. Configuration menu
    Copy the full SHA
    ae777c8 View commit details
    Browse the repository at this point in the history

Commits on Jun 16, 2019

  1. Configuration menu
    Copy the full SHA
    e067353 View commit details
    Browse the repository at this point in the history
  2. AllowInteractHack allows mods to prevent units from being able to h…

    …ack `InteractiveObject`s (#564)
    Xymanek committed Jun 16, 2019
    Configuration menu
    Copy the full SHA
    685b932 View commit details
    Browse the repository at this point in the history

Commits on Jun 17, 2019

  1. Configuration menu
    Copy the full SHA
    8b9e4d8 View commit details
    Browse the repository at this point in the history
  2. Configuration menu
    Copy the full SHA
    e0260d6 View commit details
    Browse the repository at this point in the history

Commits on Jun 19, 2019

  1. Configuration menu
    Copy the full SHA
    7c1e6ed View commit details
    Browse the repository at this point in the history

Commits on Jun 20, 2019

  1. Configuration menu
    Copy the full SHA
    c761c3d View commit details
    Browse the repository at this point in the history
  2. Configuration menu
    Copy the full SHA
    c347168 View commit details
    Browse the repository at this point in the history
  3. Merge 328

    Musashi1584 committed Jun 20, 2019
    Configuration menu
    Copy the full SHA
    411c862 View commit details
    Browse the repository at this point in the history
  4. Configuration menu
    Copy the full SHA
    80c4ca6 View commit details
    Browse the repository at this point in the history
  5. Configuration menu
    Copy the full SHA
    e0ba430 View commit details
    Browse the repository at this point in the history
  6. Configuration menu
    Copy the full SHA
    21fdae2 View commit details
    Browse the repository at this point in the history
  7. Configuration menu
    Copy the full SHA
    9963115 View commit details
    Browse the repository at this point in the history
  8. Configuration menu
    Copy the full SHA
    ef048c1 View commit details
    Browse the repository at this point in the history
  9. Configuration menu
    Copy the full SHA
    45efce0 View commit details
    Browse the repository at this point in the history
  10. Configuration menu
    Copy the full SHA
    7db33b3 View commit details
    Browse the repository at this point in the history
  11. Configuration menu
    Copy the full SHA
    f5cfb4e View commit details
    Browse the repository at this point in the history
  12. Configuration menu
    Copy the full SHA
    38d91c4 View commit details
    Browse the repository at this point in the history
  13. Configuration menu
    Copy the full SHA
    7a8a057 View commit details
    Browse the repository at this point in the history
  14. Configuration menu
    Copy the full SHA
    07b4b84 View commit details
    Browse the repository at this point in the history
  15. Configuration menu
    Copy the full SHA
    7cf0343 View commit details
    Browse the repository at this point in the history
  16. Configuration menu
    Copy the full SHA
    f8f147c View commit details
    Browse the repository at this point in the history
  17. Configuration menu
    Copy the full SHA
    56134e8 View commit details
    Browse the repository at this point in the history
  18. Configuration menu
    Copy the full SHA
    f23de09 View commit details
    Browse the repository at this point in the history
  19. Configuration menu
    Copy the full SHA
    aa82477 View commit details
    Browse the repository at this point in the history
  20. Configuration menu
    Copy the full SHA
    f362977 View commit details
    Browse the repository at this point in the history
  21. Configuration menu
    Copy the full SHA
    08ad30a View commit details
    Browse the repository at this point in the history
  22. Configuration menu
    Copy the full SHA
    6cbfd56 View commit details
    Browse the repository at this point in the history
  23. Configuration menu
    Copy the full SHA
    7e348df View commit details
    Browse the repository at this point in the history
  24. Configuration menu
    Copy the full SHA
    516c489 View commit details
    Browse the repository at this point in the history
  25. Configuration menu
    Copy the full SHA
    041a11f View commit details
    Browse the repository at this point in the history
  26. Configuration menu
    Copy the full SHA
    69d4d7e View commit details
    Browse the repository at this point in the history
  27. Fix for #391

    Musashi1584 committed Jun 20, 2019
    Configuration menu
    Copy the full SHA
    5dfdc1d View commit details
    Browse the repository at this point in the history
  28. Configuration menu
    Copy the full SHA
    35eefef View commit details
    Browse the repository at this point in the history
  29. Configuration menu
    Copy the full SHA
    1b01ad5 View commit details
    Browse the repository at this point in the history
  30. Configuration menu
    Copy the full SHA
    5136ec6 View commit details
    Browse the repository at this point in the history
  31. Configuration menu
    Copy the full SHA
    23c0c54 View commit details
    Browse the repository at this point in the history
  32. Configuration menu
    Copy the full SHA
    f55073e View commit details
    Browse the repository at this point in the history
  33. Configuration menu
    Copy the full SHA
    6d545a2 View commit details
    Browse the repository at this point in the history
  34. Configuration menu
    Copy the full SHA
    836e435 View commit details
    Browse the repository at this point in the history
  35. Configuration menu
    Copy the full SHA
    b3c614e View commit details
    Browse the repository at this point in the history
  36. Configuration menu
    Copy the full SHA
    36d835b View commit details
    Browse the repository at this point in the history
  37. Fix changelog for #511 and #524

    Musashi1584 committed Jun 20, 2019
    Configuration menu
    Copy the full SHA
    047e6da View commit details
    Browse the repository at this point in the history
  38. Configuration menu
    Copy the full SHA
    897c2dc View commit details
    Browse the repository at this point in the history
  39. Configuration menu
    Copy the full SHA
    0a639a0 View commit details
    Browse the repository at this point in the history

Commits on Jun 21, 2019

  1. Merge #419 '#419' of into beta

    Musashi1584 committed Jun 21, 2019
    Configuration menu
    Copy the full SHA
    208257c View commit details
    Browse the repository at this point in the history
  2. Merge #402 into beta

    Musashi1584 committed Jun 21, 2019
    Configuration menu
    Copy the full SHA
    3763666 View commit details
    Browse the repository at this point in the history
  3. Revert "Merge #402 into beta"

    This reverts commit 3763666.
    Musashi1584 committed Jun 21, 2019
    Configuration menu
    Copy the full SHA
    ac0b794 View commit details
    Browse the repository at this point in the history
  4. Configuration menu
    Copy the full SHA
    e4566f2 View commit details
    Browse the repository at this point in the history

Commits on Jun 27, 2019

  1. Revert "Merge #539 'end-of-month-events' into beta"

    This reverts commit 1b01ad5, reversing
    changes made to 35eefef.
    Musashi1584 committed Jun 27, 2019
    Configuration menu
    Copy the full SHA
    028dcbd View commit details
    Browse the repository at this point in the history
  2. Configuration menu
    Copy the full SHA
    85dd59e View commit details
    Browse the repository at this point in the history
  3. Configuration menu
    Copy the full SHA
    11c548d View commit details
    Browse the repository at this point in the history
  4. Change Comments

    MrNiceUK committed Jun 27, 2019
    Configuration menu
    Copy the full SHA
    31d84a3 View commit details
    Browse the repository at this point in the history
  5. Fix project file

    Musashi1584 committed Jun 27, 2019
    Configuration menu
    Copy the full SHA
    3d97233 View commit details
    Browse the repository at this point in the history
  6. Configuration menu
    Copy the full SHA
    a39dbd6 View commit details
    Browse the repository at this point in the history

Commits on Jul 2, 2019

  1. Configuration menu
    Copy the full SHA
    6b2620c View commit details
    Browse the repository at this point in the history
  2. Configuration menu
    Copy the full SHA
    ead4162 View commit details
    Browse the repository at this point in the history

Commits on Jul 8, 2019

  1. Fix for issue #359

    Musashi1584 committed Jul 8, 2019
    Configuration menu
    Copy the full SHA
    948a1a6 View commit details
    Browse the repository at this point in the history
  2. Configuration menu
    Copy the full SHA
    1c50710 View commit details
    Browse the repository at this point in the history

Commits on Jul 12, 2019

  1. Configuration menu
    Copy the full SHA
    98ef356 View commit details
    Browse the repository at this point in the history