Releases: airbnb/lottie-android
Releases · airbnb/lottie-android
6.6.0
New Features
- Overhauled drop shadow support for even better correctness (#2548)
- Major thanks to David Davidović (who works at Lottielab) for his contributions here.
- Adds a new API:
applyShadowsToLayers
which will apply shadows to a whole layer rather than an individual shape. - Use RenderNodes on APIs that support it.
- Lays a foundation that can potentially add RenderNode support to existing mattes and masks.
- Fixed a number of existing correctness issues
- Add an overload to LottieCompositionFactory.clearCache that clears the network cache (#2559)
Bugs Fixed
- Fix rounded corners when the underlying shape doesn't animate (#2567)
- Fix animation update listener order to be called after the internal frame has updated (#2497)
- Unify all parsing to more reliably handle all file types including dotLottie as ZIP files (#2558)
- Fix keypath resolving for matte layers (#2544)
- Apply translate before scale in LottieDrawable (#2565)
6.5.2
6.5.1
Bugs Fixed
- Fix value callback is not called for PathKeyframeAnimation (#2540)
- Fix shadow softness accuracy (#2541)
- Add a global configuration to control reduced motion settings for a11y (#2536)
- Fix a NPE on ImageAssetManager#getContext (#2532)
- Improve strokes with skew (#2531)
- LottieCompositionFactory: Avoid NPE when animation contains a Font Family and Context is null (#2530)
- LottieCompositionFactory: Add factory methods that take an okio Source (#2527)
- LottieCompositionFactory#fromZipStreamSyncInternal close FileOutputStream (#2548)
6.5.0
6.4.0
New Features
Bugs Fixed
- Allow easings to go <0 and >1 (#2457)
- Fix a memory leak in LottieTask (#2465)
- Prevent play from working after a non-Lottie drawable was set and then returned back (#2468)
- Respect autoPlay in LottieAnimationView when setting a new composition (#2469)
- Call LottieTask synchronously when already on the main thread (#2470)
- Properly rescale bitmaps when the system scale changes (#2475)
Compose
New Contributors
- @bassettsj made their first contribution in #2451
- @kunal-jar made their first contribution in #2455
- @idlewan made their first contribution in #2457
- @pyricau made their first contribution in #2465
- @LinDevHard made their first contribution in #2454
Full Changelog: v6.3.0...v6.4.0
6.3.0
New Features
- [Compose] Add LottiePainter and rememberLottiePainter to use Lottie anywhere a Painter can be used (#2442)
- [Compose] Constrain unconstrainted bounds when the other dimension is constrained (#2437)
- Add support dynamic path properties on shape contents (#2439)
- Add support for gzipped and tgs files (#2435)
- Add an option to clip text if it extends beyond its bounding box (#2412)
Bugs Fixes
- Make all LottieAnimationView setters idempotent (#2441)
- Fix a rendering artifact for polygons with large strokes (#2440)
- Re-scale bitmaps if the system scale changes (#2438)
- Handle null color callbacks in solid layer (#2434)
- Handle null shape data end values (#2433)
- Fix gradient colors when the progress is <0 or > 1 (#2427)
6.2.0
New Features
- Implement screen, overlay, darken, lighten, and add blend modes (#2408)
- Implement auto-orient (#2416)
- Allow globally configuring asyncUpdates (#2356)
- Add an optional
close
param to LottieCompositionFactory.fromJsonReader (#2342) - Allow dynamic properties for solid layer colors (#2378)
- Update baseline profiles (#2404)
- Add a ZipInputStream overload to LottieAnimationView.setAnimation (#2411)
Bugs Fixed
- Upgrade okio (#2418)
- Improve cache hits for synchronous LottieCompositionFactory methods (#2379)
- Fix gradient interpolation for opacity stops beyond the last color stop (#2377)
- Fix Potential NPE In NetworkCache.clearCache (#2364)
- Fix an IllegalArgumentException when creating a bitmap (#2351)
- Fix rounded corners for non-closed paths (#2405)
- Fix varying opacity stops across keyframes in the same gradient (#2406)
- Fix a NullPointerException in ColorKeyframeAnimation (#2407)
6.1.0
New Features
- New multithreaded
asyncUpdates
feature which moves the entire update phase of an animation off of the main thread. For more information, refer to this blog post. (#2276) - Allow
LottieCompositionFactory
to not close input streams (#2286 and #2319) - Allow Lottie to be initialized multiple times (#2323)
Bugs Fixed
- Close input streams for cache hits (#2253)
- Always use ApplicationContext in ImageAssetManager to ensure it can be reused (#2289)
- Hold weak references to success/failure listeners (#2293)
- Add default values for line join and cap types (#2337)
- Apply layer parent opacity to text (#2336)
Compose
6.0.1
6.0.0
New Features
- Major overhaul of text layout. Text layout should be more consistent across the board (#2162)
- Allow animations in zip files to contain embedded base64 encoded images (#2110)
- Allow zip files to contain embedded fonts. Context was added to some LottieCompositionFactory APIs to support this (#2102)
- Add fontStyle and fontName as parameters in new overloads in FontAssetDelegate (#2103)
- Allow decimal values for precomp size (#2138)
- Allow interpolating in between gradients that have different numbers of opacity stops (#2160)
- Support box position in document data (#2139)
- Allow repeater contents to be the target of dynamic properties (#2164)
- Provide a global LottieTask listener to aid in Espresso idle resources (#2161)
- Allow setting a default font extension (#2166)
- Add an option to completely disable Lottie's network cache (#2158)
- Allow setting a font map for custom fonts (#2180)
- Allow ImageAssetDelegate to be used when a drawable doesn't have a callback (#2183)
- Make Layer name and refId public (#2188)
- Allow rendering at the composition frame rate (#2184)
Bugs Fixed
- Fixed an NPE when decoding an invalid bitmap and for transform opacity, and transform anchor position (#2117, #2179, and #2197)
- Only store application context in ImageAssetManager (#2163)
- Prevent rounded corner effects from trying to round a shape that has control points on its vertices already (#2165)
- Pass LottieComposition directly while building layers to avoid race conditions (#2167)
- Allow progress to be restored from saved state (#2072)
- Take top and left Drawable bounds into account to support things like SeekBar thumbs (#2182)
- Use the correct cache key for network animations (#2198)