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Clear ParticleRenderer code and opt memory #1757

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merged 1 commit into from
Sep 14, 2023

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Please check if the PR fulfills these requirements

  • The commit message follows our guidelines
  • Tests for the changes have been added (for bug fixes / features)
  • Docs have been added / updated (for bug fixes / features)

@GuoLei1990 GuoLei1990 added enhancement New feature or request ignore for release ignore for release labels Sep 14, 2023
@GuoLei1990 GuoLei1990 merged commit fcc37b5 into galacean:main Sep 14, 2023
@GuoLei1990 GuoLei1990 deleted the PR/opt-particle-memory branch September 18, 2023 14:00
GuoLei1990 added a commit to HypnosNova/engine-1 that referenced this pull request Sep 19, 2023
* main: (23 commits)
  Support entity reference (galacean#1417)
  feat: log physics version (galacean#1769)
  Fix Script destroy bug (galacean#1770)
  Fix collider shape bug (galacean#1768)
  fix: physics unit test timeout (galacean#1766)
  Fix `viewportPointToRay` triggers precision issues when the depth value is 1 (galacean#1767)
  fix: project loader not exported (galacean#1758)
  "v1.1.0-beta.4"
  Opt SpriteBatch code (galacean#1760)
  Fix light shader data abnormal when multiple scenes are activated (galacean#1759)
  Fix BlendShape anim compatible with multiple SkinMeshRenderer in on… (galacean#1756)
  refactor: clear code and opt memory (galacean#1757)
  test: add physx unit timeout (galacean#1755)
  "v1.1.0-beta.3"
  Fix charactor controller error (galacean#1754)
  test: fix unit test timeout
  "v1.1.0-beta.2"
  Fix clone error (galacean#1753)
  Support main thread ktx2 (galacean#1745)
  "v1.1.0-beta.1"
  ...
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