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Add transition condition #676

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@luzhuang luzhuang commented Mar 4, 2022

Please check if the PR fulfills these requirements

  • The commit message follows our guidelines
  • Tests for the changes have been added (for bug fixes / features)
  • Docs have been added / updated (for bug fixes / features)

What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)

What is the current behavior? (You can also link to an open issue here)

What is the new behavior (if this is a feature change)?

Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)

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@luzhuang luzhuang added the animation Built-in animation system related functions label Mar 4, 2022
@luzhuang luzhuang added this to the 0.7 milestone Mar 4, 2022
@luzhuang luzhuang requested a review from GuoLei1990 March 4, 2022 11:50
@GuoLei1990 GuoLei1990 changed the base branch from dev/0.7 to dev/0.8 May 6, 2022 02:49
@GuoLei1990 GuoLei1990 deleted the branch galacean:dev/0.9 August 4, 2022 06:48
@GuoLei1990 GuoLei1990 closed this Aug 4, 2022
@GuoLei1990 GuoLei1990 reopened this Aug 4, 2022
@GuoLei1990 GuoLei1990 changed the base branch from dev/0.8 to dev/0.9 August 4, 2022 08:47
gz65555 and others added 3 commits August 4, 2022 16:51
yangfengzzz and others added 21 commits September 16, 2022 15:33
* fix: script onDisable() error call bug
* fix: the raycast max distance is out of float range, it will complain in PhysX debugger mode
* fix: the collider shape should not be shared, which is set in construction method
* fix: the character controller is not copy shape's query id, which will faill when using raycast
* fix: scene root entity destroy bug
* feat: refactor skybox using infinity matrix

* fix: camera orth sky render error
* main:
  v0.8.0-beta.26
  feat: shader add properties get ability (galacean#1060)
  Fix scene root entity destroy bug (galacean#1062)
  Fix call `engine.destroy()` crash  in `Script` (galacean#1059)
  Fix physics system stablity (galacean#1047)
  v0.8.0-beta.25
  Fix script onDisable() error call bug (galacean#1055)
  fix: sprite transform error when rotates (galacean#1053)
  feat: remove throw (galacean#1052)
  Update README.md
  Update README.md
  v0.8.0-beta.24
  Fix `TextRenderer` render error (galacean#1040)
  v0.8.0-beta.23
* feat: `AnimationClip` support any  target
* feat: add `findAnimatorState` in `Animator`
* feat: add get state API
* feat: add get state API
@luzhuang luzhuang changed the title Feat/animator transition Add transition condition Oct 12, 2022
@luzhuang luzhuang added enhancement New feature or request and removed medium priority Medium priority issue labels Oct 12, 2022
@luzhuang luzhuang closed this Oct 12, 2022
@luzhuang luzhuang deleted the feat/animatorTransition branch October 12, 2022 08:40
@luzhuang luzhuang restored the feat/animatorTransition branch October 12, 2022 08:41
@luzhuang luzhuang deleted the feat/animatorTransition branch August 21, 2024 05:54
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animation Built-in animation system related functions enhancement New feature or request
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7 participants