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Rollershutter Bindings
An example how to group rollershutters:
Group gRollladen "Rollladen" <rollershutter>
Group gRollladenEG "EG" <rollershutter> (gRollladen, gEG)
Group:Rollershutter:OR(UP, DOWN, STOP) gShutterEGWohnen "Rollladen Wohnraum [(%d)]" <rollershutter> (gEG)
Group:Rollershutter:OR(UP, DOWN, STOP) gShutterEGKueche "Rollladen Küche [(%d)]" <rollershutter> (gEG)
Rollershutter ZwaveShutterEGTV "Rollladen TV" <rollershutter> (gRollladenEG) { zwave="6:invert_state=true" }
Rollershutter ZwaveShutterEGEingang "Rollladen Eingang" <rollershutter> (gRollladenEG) { zwave="7:invert_state=true" }
Rollershutter ZwaveShutterEGKuecheLinks "Rollladen Küche <" <rollershutter> (gRollladenEG, gShutterEGKueche) { zwave="10:invert_state=true" }
Rollershutter ZwaveShutterEGKuecheRechts "Rollladen Küche >" <rollershutter> (gRollladenEG, gShutterEGKueche) { zwave="8:invert_state=true" }
Rollershutter ZwaveShutterEGWohnenLinks "Rollladen Wohnraum >" <rollershutter> (gRollladenEG, gShutterEGWohnen) { zwave="11:invert_state=true" }
Rollershutter ZwaveShutterEGWohnenRechts "Rollladen Wohnraum <" <rollershutter> (gRollladenEG, gShutterEGWohnen) { zwave="9:invert_state=true" }
Text item=gRollladenEG label="Rollläden EG [(%d)]" {
Switch item=gRollladenEG label="Rollläden EG [(%d)]" mappings=[UP="Hoch", STOP="X", DOWN="Runter"]
Frame {
Switch item=gShutterEGKueche label="Rollläden Küche [(%d)]" mappings=[UP="Hoch", STOP="X", DOWN="Runter"]
Switch item=gShutterEGWohnen label="Rollläden Wohnen [(%d)]" mappings=[UP="Hoch", STOP="X", DOWN="Runter"]
}
Group item=gRollladenEG
}
#Example for binding shutter using HTTP GET commands#
If you have following scenario:
Shutters are controllable via HTTP GET URL. shutterUpActionUrl
completely opens shutter, shutterDownActionUrl
closes them. Both commands can be cancelled by shutterStopActionUrl
. Time in ms to completely move shutter up/down: SHUTTER_FULL_UP_TIME
/SHUTTER_FULL_DOWN_TIME
Use following snippets:
###Items####
Rollershutter shutter "Shutter [%d %%]" <rollershutter>
###Sitemap###
Frame label="Shutter" {
Switch item=shutter
}
###Rules###
import org.openhab.core.library.types.DecimalType
//variables to store current state of shutter
var Number shutterOldState = 50
var Number shutterLastUp = 0
var Number shutterLastDown = 0
//URL to be called as HTPP GET. Up and Down start moving shutting either until completely moved or until Stop called.
var String shutterDownActionUrl = "http://localhost:90/?shutter=down"
var String shutterUpActionUrl = "http://localhost:90/?shutter=up"
var String shutterStopActionUrl = "http://localhost:90/?shutter=halt"
//time in ms needed to completely open and close shutter, respectively
var Number SHUTTER_FULL_UP_TIME = 20000
var Number SHUTTER_FULL_DOWN_TIME = 20000
rule "Shutter Save Old State Rule"
when
Item shutter changed
then
shutterOldState = previousState as DecimalType
end
rule "Shutter Control Rule"
when
Item shutter received command
then
if(receivedCommand != null){
var Number upTime = now.millis - shutterLastUp
var Number downTime = now.millis - shutterLastDown
switch(receivedCommand.toString.upperCase) {
case "STOP" :{
var Number newState = -1
if(upTime < downTime && upTime < SHUTTER_FULL_UP_TIME) {
//last action was up and still going UP.
//0% is open!
var Number percentMoved = ((upTime) * 100 / SHUTTER_FULL_UP_TIME).intValue
newState = shutterOldState - percentMoved
println("shutterOldState: " + shutterOldState + " UP: " + percentMoved + "% in " + upTime/1000 + "sec. Now: " + newState+ "%" )
} else if(upTime > downTime && downTime < SHUTTER_FULL_DOWN_TIME) {
//last action was down and still going DOWN.
//100% is closed!
var Number percentMoved = ((downTime) * 100 / SHUTTER_FULL_DOWN_TIME).intValue
newState = shutterOldState + percentMoved
println("shutterOldState: " + shutterOldState + "% DOWN: " + percentMoved + "% in " + downTime/1000 + "sec. Now: " + newState+ "%" )
}
if(newState > 0 && newState < 100) {
postUpdate(shutter, newState)
if(shutterStopActionUrl != null){
sendHttpGetRequest(shutterStopActionUrl)
}
}
}
case "UP" : {
if(upTime < SHUTTER_FULL_UP_TIME) {
//still going up. ignore.
} else {
shutterLastUp = now.millis
if(shutterUpActionUrl != null){
sendHttpGetRequest(shutterUpActionUrl)
}
}
}
case "DOWN":{
if(downTime < SHUTTER_FULL_DOWN_TIME) {
//still going up. ignore.
} else {
shutterLastDown = now.millis
if(shutterDownActionUrl != null){
sendHttpGetRequest(shutterDownActionUrl)
}
}
}
}
}
end
ℹ Please find all documentation for openHAB 2 under http://docs.openhab.org.
The wiki pages here contain (outdated) documentation for the older openHAB 1.x version. Please be aware that a lot of core details changed with openHAB 2.0 and this wiki as well as all tutorials found for openHAB 1.x might be misleading. Check http://docs.openhab.org for more details and consult the community forum for all remaining questions.
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A good source of inspiration and tips from users gathered over the years. Be aware that things may have changed since they were written and some examples might not work correctly.
Please update the wiki if you do come across any out of date information.
- Rollershutter Bindings
- Squeezebox
- WAC Binding
- WebSolarLog
- Alarm Clock
- Convert Fahrenheit to Celsius
- The mother of all lighting rules
- Reusable Rules via Functions
- Combining different Items
- Items, Rules and more Examples of a SmartHome
- Google Map
- Controlling openHAB with Android
- Usecase examples
- B-Control Manager
- Spell checking for foreign languages
- Flic via Tasker
- Chromecast via castnow
- Speedtest.net integration