Releases: piskelapp/piskel
Piskel v0.15.0
Check the full changelist at : v0.14.0...v0.15.0
Piskel v0.14.0
Features
- #759 by @jordanjwatkins : show zoom level (fixes #627)
- #782 by @craig-itison : add a grid spacing feature (fixes #774)
- #786 by @sharpfives : use the layer name when exporting to ZIP and splitting by layers
Bug Fixes & improvements
- #763 by @Leetcore : Fixes the gif export "no loop" option
- #764 by @carlsmith : Use a nicer color for cursor coordinates and zoom level
Development environment
- #780 by @GMartigny : Remove use of grunt-open in favor of the option in grunt-contrib-connect
Check the full changelist at : v0.13.0...v0.14.0
Piskel v0.13.0
Piskel v0.12.1
Features
- #541 Crop tool: select an area and use the CROP transform tool to resize sprites on the fly
- #271 New piskel button for offline applications: it was difficult to work on several sprites at the same time for offline apps users. A '+' button was added to open a new piskel window.
- #663 Palettes now switch to a tiny mode if they contain more than 10 colors
- #636 The grid can now be drawn (with custom colors) instead of being transparent
- #636 Also reworked the general settings panel to introduce tabs, and group together relevant options
- #699 SPACE is now available as a KEY when customizing keyboard shortcuts
- #658 Move the viewport using SHIFT+ARROW keys
Bug Fixes & improvements
- #682 thanks to @smiegrin : the line tool is now much faster when using big pen sizes
- #697 confirmation message when leaving Piskel with unsaved changes is (hopefully) less confusing
- #704 default window height for offline apps has been increased to display all the UI correctly
- SHIFT + CLICK on UP/DOWN for a layer moves the layer to the top/bottom of the layer stack
- new layers are added just before the selected layer. Before, new layers were always set in the first slot.
- (v0.12.1) #717 fix an app-breaking bug with color palettes
Development
- more integration tests, so less bugs in the future!
- goodbye jslint+jscs, welcome eslint!
Check the full changelist at : juliandescottes/piskel@v0.11.1...v0.12.1
Piskel v0.12.0
Piskel v0.11.1
Main feature for this release is the new import flow wizard. Users can now insert existing images in their sprite, merge 2 piskels etc ...
Features
- Import dialog now allows to merge images, animations, sprites with the current piskel
- #683 : Duplicate an existing layer by doing shift+click on the "+" icon
Bug Fixes & improvements
- #684 Fixed spritesheet import for single frame GIFs
- #687 Use "normal" NWJS builds for desktop apps -> smaller filesize, less likely to trigger warnings on AV software
- #689 Fixed an issue preventing to load very old models (ie made before November 2013, so I'm pretty sure I was the only one impacted!)
- (v0.11.1) Fixed a small templating bug on IE
Check the full changelist at : juliandescottes/piskel@v0.10.1...v0.11.1
Piskel v0.11.0
See v0.11.1
Piskel v0.10.1
Intermediary release.
Most importantly includes a fix for the chromebook zoom bug #651
Features
Bug Fixes & improvements
- #651 [chromebook] fix bug where the drawing area turns grey when zooming
- #628 fix arrow characters badly displayed in the cheatsheet by @zoeesilcock
- #641 fix various XSS issues
- #654 fix a memory leak issue in the frame list
Check the full changelist at : juliandescottes/piskel@v0.10.0...v0.10.1
Piskel v0.10.0
Thanks to @GMartigny @smiegrin @PSeitz @zoeesilcock @Sal0hcine for their contributions to Piskel v0.10.0 !
Also thanks to all the users who reported bugs on the issue tracker! Adding an error template definitely improved the quality of the issues. They are now easier to understand and more actionable, so keep them coming!
Features
- export to PixiJS
- additional preview size
- select the color format for the color pickers
- pen size can now go up to 32 pixels (when using keyboard shortcuts)
- drag and dropping several images in piskel will now put each image in a different frame
Bug fixes
- long layer names now use an ellipsis : #559
- GIF export failed if the sprite had more than 100 colors : #621
- the wrong frame was selected after a drag and drop in Firefox : #363
- the shortcut to reset default colors was not working : #601
- the performance of the grid has been improved #369
- shape select failing : #602
Performance and stability
This release contains a lot of work focused around stability and performance improvements. The application should behave better during long sessions.
- You will now see a performance warning if we detect that the specs of your sprite exceed Piskel typical comfort zone.
- When saving to your gallery, we have a limit of 1MB. If this limit is reached, you will get an error message encouraging you tu use the .piskel file format
- When saving to .piskel, the sprite will now be automatically chunked to let you save bigger sprites
We also added a lot of integration tests that should make it easier to catch regressions on the settings panel.
Check the full changelist at : juliandescottes/piskel@v0.9.0-RC1...v0.10.0