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Resuming gameplay by clicking orange cursor can cause a hit on the underlying circle #9658
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This is an interesting problem because we actually do want to register mouse down (in the case where the mouse was being held before pause was triggered). |
sorry... i thought after clicking the orange cursor it should start letting you click in game which is how you are able to resume sliders (which is how it should work if it's possible imo... maybe a toggle or something?) apart from that maybe it can just not make you miss and it'll feel the same |
This incorrect behaviour stems from two distinct problems here:
cc @ppy/team-client for opinions. I believe there is another way to resolve issue 1 but I was encountering issues with it that I couldn't understand in reasonable time, if scheduling the resume operation for just one frame is seen completely bad, then I can continue exploring through the other path (it involves framework changes to |
at face value both of the proposals make sense to me. |
I have bad feelings about this one. Hopefully they're unfounded, but relying on schedules for that sorta thing feels like asking for trouble later.
I'm not sure I understand the implications of this one well enough just from that description. Maybe fine. But risky change. Maybe you could make this settable on the concrete input manager instance somehow, via a flag or something. |
I will continue exploring through the other path I mentioned at the bottom of #9658 (comment) and report back if it spirals out of control, as a justification for resorting to a schedule.
Hmm, I cannot say I like having that, especially since gameplay is almost the only real usage of |
Describe the bug:
'Click the orange cursor' screen has weird behavior where it would register a hitcircle press.
The hitcircle doesn't disappear when a hit is registered. Might be potentially registering two presses, but I haven't tested this very well yet.
Works both on slider's hitcircle and normal hitcircles.
Screenshots or videos showing encountered issue:
https://drive.google.com/file/d/15YjV__Tz4P8694FNAE6I3crFbsq4gpCp/view?usp=sharing
osu!lazer version:
2020.723.0
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