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GTA V: Zancudo Gates
Bob74 edited this page Jan 14, 2019
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1 revision
Getting the main object to interact with the interior:
ZancudoGates = exports['bob74_ipl']:GetZancudoGatesObject()
This ipl can be found at:
X | Y | Z |
---|---|---|
-1600.301 | 2806.731 | 18.796 |
ZancudoGates
+-- Gates
| +-- Open
| +-- Close
+-- LoadDefault()
Open or close the gates:
ZancudoGates.Gates.Open()
ZancudoGates.Gates.Close()
LoadDefault = function()
ZancudoGates.Gates.Open()
end
You can handle the gates in your own resources using the exported functions:
Citizen.CreateThread(function()
-- Getting the object to interact with
ZancudoGates = exports['bob74_ipl']:GetZancudoGatesObject()
-- Closes the gates (GTA Online like)
ZancudoGates.Close()
end)
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