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Fix editor from going into a loop when a prefab is selected #3949
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chriselion
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May 12, 2020
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Maybe add a comment (with link to fogbugz) so that somebody doesn't "optimize" this away in the future?
comment added, thanks. |
chriselion
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Fix #3932
Fix editor from going into a loop when a prefab is selected
May 15, 2020
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* [bug-fix] Fix issue with initialize not resetting step count (#3962) * Develop better error message for #3953 (#3963) * Making the error for wrong number of agents raise consistently * Better error message for inputs of wrong dimensions * Fix #3932, stop the editor from going into a loop when a prefab is selected. (#3949) * Minor doc updates to release * add unit tests and fix exceptions (#3930) Co-authored-by: Ervin T <ervin@unity3d.com> Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com> Co-authored-by: Chris Goy <christopherg@unity3d.com>
chriselion
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May 21, 2020
* update versions for patch release (#3970) * update versions for patch releae * Update precommit flake8 (#3961) * fix changelog * Release 2 cherry pick (#3971) * [bug-fix] Fix issue with initialize not resetting step count (#3962) * Develop better error message for #3953 (#3963) * Making the error for wrong number of agents raise consistently * Better error message for inputs of wrong dimensions * Fix #3932, stop the editor from going into a loop when a prefab is selected. (#3949) * Minor doc updates to release * add unit tests and fix exceptions (#3930) Co-authored-by: Ervin T <ervin@unity3d.com> Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com> Co-authored-by: Chris Goy <christopherg@unity3d.com> * update changelog (#3975) * [docs] Add memory_size hyperparameter (#3973) * Release 2 docs (#3976) * Add v1.0 blog post and update reference paper. (#3947) * Develop mm fix readme releases (#3966) * Fix broken link and clean-up Releases section. * Updated link to be consistent with the table. * Update one of the bullets for consistency. * update table, add Versioning doc * release_2_docs Co-authored-by: Marwan Mattar <marwan@unity3d.com> * update barracuda to 0.7.1 (#3977) * Wrong variable naming in code example (#3983) (#3988) Co-authored-by: Sebastian Schuchmann <schuchmannsebastian@gmail.com> * Fix barracuda version in changelog * [docs] Add missing config and make sure to use floats in example (#3989) * Add missing config and make sure to use floats in example * Moved init_path * fix typo in log message (#3987) * Fix Barracuda assembly reference. (#3994) * fix missing metafile (#3999) * add missing metafile, change package to 1.0.2 * changelog * undo DevProject * Update make_readme_table.py * reapply markdown config file changes * fix release_1 references (#4001) Co-authored-by: Ervin T <ervin@unity3d.com> Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com> Co-authored-by: Chris Goy <christopherg@unity3d.com> Co-authored-by: Marwan Mattar <marwan@unity3d.com> Co-authored-by: Sebastian Schuchmann <schuchmannsebastian@gmail.com>
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#3663 # Proposed change(s)
Stop the editor from going into a loop when a prefab is selected.
Useful links (Github issues, JIRA tickets, ML-Agents forum threads etc.)
Fogbugz case for the editor bug:
https://fogbugz.unity3d.com/f/cases/1246524/
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Other comments
bug is in the unity editor