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Releases: jpanther/dectorio

v0.8.9

04 Aug 10:27
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Added:

  • Enabled support for multiple players to place signs concurrently in multiplayer games
  • Added console command to allow admins to remove any orphaned signs that are unminable

Bugfixes:

  • Fixed an issue where placing a sign could sometimes cause a desync in multiplayer games
  • Fixed an issue where an orphaned indestructible sign could be left behind when a player leaves a multiplayer game

Locales:

  • Updated German and Russian translations (thanks to ST-DDT and diraria)

v0.8.8

15 May 05:21
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Added

  • Added new Landfill tile that places as dirt which avoids an issue where robots would incorrectly use grass items from inventory instead of landfill when placing blueprints
  • Added additional checks so that Dectorio only modifies coloured signals when they clash with those defined in config.lua
  • Added negative dependency checks to prevent clashes with Expanded Color Lamps mod and variants

Changed

  • Moved Refined concrete to Dectorio tab (thanks to Optera)
  • Removed references to incompatible mods that have not been updated to 0.16

Bugfixes

  • Fixed an issue with Painted refined concrete tile borders
  • Fixed migration issue with Alien Biomes (thanks to Aidiakapi)

Locales

  • Updated Korean and Simplified Chinese translations

v0.8.7

13 Mar 03:56
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Added

  • New Painted refined concrete tiles
  • Support for 'Alien Biomes' remove obsolete tiles setting

Changed

  • Updated grid concrete graphics to make the grid less intense (thanks to kirazy)

Locales

  • New Simplified Chinese translation (thanks to jessefjxm)
  • Updated German and Korean translations

v0.8.6

15 Jan 02:39
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Added

  • New mod setting to toggle Waterfill items independently of Landscaping items

Bugfixes

  • Softer handling of Landfill prerequisites so that it is less likely to conflict with other mods
  • Fixed that Waterfill items weren't unlocked when Earthworks was researched while 'Alien Biomes' mod was installed

Changed

  • Updated to include support for 'Alien Biomes' mod version 3
  • Optimised graphics assets to drastically reduce the overall mod size (thanks to iamfactorio)

Locales

  • Added Russian translation (thanks to iamfactorio)

v0.8.5

08 Jan 02:43
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Bugfixes

  • Fixed an item grouping issue that appeared when using Dectorio with all the flooring settings disabled
  • Fixed stack size of vanilla hazard concrete isn't modified when painted concrete setting is disabled
  • Fixed signals conflict with 'Attach Notes' mod
  • Made some changes to try to fix an issue with duplicate sign icons in heavily modded games

v0.8.4

29 Dec 00:36
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Added

  • Cliff explosives support

Changed

  • Updated incompatible mod notification for PickerTweaks
  • Moved Stone path and Concrete to Dectorio crafting tab to keep landscaping items together

Bugfixes

  • Fixed migration issue when migrating old save games from Dectorio 0.7.1 or earlier
  • Fixed an issue that was causing an error to display when placing signs in certain situations

Locales

  • Updated German and Korean translations

v0.8.3

20 Dec 03:10
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Added

  • Ability to place deep water and green deep water tiles
  • Ability to place trees
  • Map colours for all the painted concrete variants

Changed

  • Adjusted concrete layering to allow grid concrete and normal concrete to merge nicely
  • Updated grid concrete map colour to differentiate it from normal concrete
  • Adjusted icons for gravel items

Bugfixes

  • Fixed issue with grid concrete when high resolution graphics are active

Locales

  • Updated Korean translations

v0.8.2

19 Dec 04:39
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Added

  • New grid-based Concrete item that reflects the classic 0.15 Factorio concrete style

Changed

  • Updated Painted concrete graphics to soften the 'brick' look

Bugfixes

  • Tweaks to concrete layering to clean up some buggy tile transitions
  • Removal of duplicate recipe definitions for walls

Locales

  • Updated German and Korean translations

v0.8.1

18 Dec 03:26
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Added

  • New warning for incompatibilities when 'Picker Tweaks' mod is installed

Changed

  • Gravel is now a craftable item so as to avoid accidental placement of raw ore on the ground and to resolve the conflict it caused with the 'Picker Extended Version' mod
  • Improved handling when mods add signal colours that may conflict with those already added by Dectorio
  • Improved notifications for conflicting mods with more information on how to resolve the conflict

Removed

  • Markdown version of CHANGELOG.md in favour of Factorio style changelog.txt

Locales

  • Updated German translations

v0.8.0

15 Dec 05:18
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Added

  • Factorio 0.16 support
  • New Painted concrete textures to match new vanilla Concrete style
  • Painted concrete floorings now support high resolution graphics
  • New landscaping items for placing all the new base game terrain types
  • Graphics support for placing stone and concrete walls alongside water (others to come in a future update)
  • Support for new in-game changelog feature
  • More robust technology recipe-unlock handling to improve compatibility with third-party mods
  • Support for migrating Fire hazard concrete from Color Coding mod to Emergency concrete

Removed

  • Factorio 0.15 support - use Dectorio v0.7.6 when playing 0.15 saves
  • Removed support for Water Fix mod as the base game now supports placing tiles alongside water
  • Redundant assets to reduce overall mod size

Locales

  • Updated German translations