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Releases: jpanther/dectorio

v0.5.14

18 Jul 03:10
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Added

  • German translation (thanks to seeba8)

v0.5.13

12 Jul 01:39
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Bugfixes

  • Notifications will no longer warn about incompatible mods when those components of Dectorio are disabled

v0.5.12

01 Jun 10:36
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Added

  • New painted concrete types - Caution (orange/white), Danger (red/yellow), Defect (blue/white) and Operations (black/white)

Changed

  • Adjusted radiation and safety concrete variants to be less bright

Bugfixes

  • Fixed hazard-right-side variant not correctly masked
  • Fixed painted concrete on different layer to normal concrete

v0.5.11

31 May 07:16
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Added

  • New flooring - Gravel (placed using raw stone)
  • Stone wall can now be upgraded to concrete wall

Changed

  • Adjusted map colours for flooring types to better distinguish the floors
  • Landscaping items will no longer appear in blueprints (configurable in config.lua)
  • Wooden walls can now be used as fuel

v0.5.10

29 May 07:43
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Added

  • New gate type - Hazard gate (black/yellow striped gates)

Changed

  • Doubled wood requirement for Wooden floorboards
  • Wooden floorboards can now be used as fuel

v0.5.9

26 May 03:40
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Bugfixes

  • Fixed compatibility issues with other mods that rely on base Hazard concrete items or recipes

v0.5.8

25 May 01:15
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Added

  • Landscaping items to place water and green water tiles (requires Earthworks technology)
  • Tweaked Landfill recipe to take longer to craft
  • Notifications for incompatible mods and when the mod is updated

Changed

  • Stone and concrete wall are now acid resistant
  • Balancing - increased max health and physical resistance of concrete wall
  • Balancing - adjusted gates to match health and resistances of concrete wall

v0.5.7

17 May 09:53
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Added

  • New wall type - Wooden barricade (unlocked via Basic walls technology)
  • Shadow gfx for chain-link fence entities

Changed

  • Balancing - reduced max health of chain-link fence to make it less effective than concrete wall

v0.5.6

16 May 07:18
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Added

  • New signal colours for additional items - science packs, transport/underground belts, splitters, inserters and red/green/blue circuits

Changed

  • Tweaked some existing signal colours to better match their item colour
  • Widened wooden floorboard sprites so there is no gap when placed next to a wall

Bugfixes

  • Moved wooden floorboards to own layer so they don't join to concrete

v0.5.5

15 May 08:12
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Bugfixes

  • Fixed migration error