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daRabbit edited this page Dec 15, 2018 · 4 revisions

Mercurial, the Spectre, is a melee agility hero who is unstoppable and destructive at late game though weak as a rotten stick at early game.

Difference to vanilla

  • Dispersion damage reflection reduced.
  • Haunt duration reduced.
  • Talent changes for balance.

Abilities

Q: Spectral Dagger

Ability: Target Point/Target Unit
Affects: Self/Enemies
Damage Type: Magical
Dispellable: No
100/120/140/160/200/250 mana || 16 cooldown (Talent 6)

Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.

Cast Range: 2000
Cast Point: 0.3
Effect Radius: 125
Damage: 90/140/190/240/490/740
Move Speed Slow/Bonus: 8%/12%/16%/20%/20%/20% (Talent 18%/22%/26%/30%/30%/30%)
Path Duration: 12
Path Creator Duration: 7

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W: Desolate

Ability: Passive
Affects: Enemies
Pierces Spell Immunity: Yes

Deals bonus damage whenever Spectre attacks an enemy who is alone. Reduces the enemy vision for 5 seconds.

Radius: 500
Damage: 20/30/40/50/100/150 (Talent 35/45/55/65/115/165)
Vision Reduction: 40%/50%/60%/70%/70%/70%
Duration: 5

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E: Dispersion

Ability: Passive
Affects: Self/Enemies
Damage Type: HP Removal
Pierces Spell Immunity: Yes

Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.

Minimum Radius: 300
Maximum Radius: 700
Damage Reflected: 7%/12%/16%/19%/22%/25% (Talent 13%/18%/22%/25%/28%/31%)

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R: Haunt

Ability: No Target
Affects: Enemy Heroes
150/200/250/300/350 mana || 180/150/120/110/100 cooldown

Creates a spectral nemesis to attack each enemy hero after a short delay. At any moment during the duration, Spectre can use Reality to exchange places of a given haunt.
Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They move at 400 base movement speed and ignore terrain.

Cast Point: 0.3
Radius: Global
Illusion Damage Dealt: 40%/60%/80%/90%/100% (Talent 80%/100%/120%/130%/140%)
Illusion Damage Taken: 200%
Haunt Duration: 4/5/6/7/8

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D: Reality

Ability: Target Point/Target Unit
Affects: Self

Spectre exchanges places with a chosen Haunt.

Cast Range: Global
Cast Point: 0

Talents


Talents
+6% Dispersion

25

+40% Haunt
Illusion Damage
+10% Spectral Dagger
Slow/Bonus

20

+500 Health
-10s Spectral Dagger
Cooldown

15

+15 Desolate Damage
+4 All Stats

10

+6 Health Regen

Trivia

  • While Spectre was trending from pre-TI8 to post-TI8, other heroes are much better than spectre here as everyone scales.
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