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Ouya / Android screen flicker of logo #21
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Do you think you could post any errors that may be related to this, thrown to console by using adb logcat ? |
I am going to a meeting with Ouya developers on Thursday I will see if anyone knows how to debug this. I don't know how or if I have the right equipment to hook it up to my Mac or Ubuntu Box. Is there a logfile generated on the console that I can access with a file manager? Can I run these tools from the console somehow. I can plug a keyboard and mouse into the console so if you can do this from the console that might be the best way for me to do it since I have no cords. |
I have a similar issue with the
So perhaps it's a configuration issue. Should the expected path be |
Yes! That was it for me. I had manually entered @enigma101 , could this be the cause of your flicker? |
i found this bug plaguing html5 exporter too, so I just made it recognize On Thu, Feb 20, 2014 at 11:27 AM, Andrew Bibby notifications@github.comwrote:
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er, without res:// i mean On Thu, Feb 20, 2014 at 11:49 AM, Juan Linietsky reduzio@gmail.com wrote:
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close |
Under the filesystem tab click the circular arrow to refresh and try exporting again. (thanks to Jonathan Wayman (PlanetKiller) from the irc-channel) |
…p-crash Fix crashing search help issue(s)
I exported the pong example to apk and when I run it on the Ouya, the screen flickers constantly with the logo of godot. It never ends and I never get to the game scene. I used gamepad controls for Input before the export.
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