Version 3.17.1 Release Candidate 1
Pre-release
Pre-release
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released this
24 Apr 00:37
·
497 commits
to refs/heads/master
since this release
View Interim Change Log
Requires CBA version 3.16.0 or later and Arma 3 version 2.14 or later.
Change Log Summary
FIXED:
- Arsenal - Fix
FUNC(baseAttachment)
returning non-CBA item modes (#9916) - Arsenal - Handle arrays in loadout extended info (#9918)
- CSW - Deploy & pickup CSW parts only if they are not destroyed (#9905)
- CSW - Fix CUP CSW (#9907)
- Cargo - Fix undefined variable (#9909)
- Cargo - Fix undefined variable and config entries (#9965)
- Hearing - Notify restart req. for combat deafness setting (#9934)
- Interact Menu - Add
nil
handling for conditions (#9922) - Medical - Fix broken AI ragdolls if AI unconsciousness is disabled (#9917)
- Medical - Fix script error when bandaging (#9956)
- Medical Treatment - Fix painkiller effect when Advanced Medication is off (#9942)
- Scopes - Notify restart req. for enable & pressure settings (#9944)
IMPROVED:
- Casings - Move model lookup to cartridge config (#9893)
- Common - Use existing weapon holders for
FUNC(addToInventory)
(#9895) - Compats - Add/Fix Advanced Vehicle Damage ERA and SLAT arrays (#9925)
- General - Change
count
toisEqualTo
where appropriate (#9921) - Headless - Code optimisation (#9873)
- Interaction - Add door events (#9910)
- Map Tools - Show GPS on Map when equipped with UAV Terminal (#9885)
- Medical Status - Add API to modify
getBloodLoss
(#9926) - Weather - Temperatures for snowy terrains (#9943)
CHANGED:
- Medical Treatment - Only create litter when emptying containers (#9924)
SETTINGS:
- Hearing - Add setting to add earplugs to all units (#9935)
TRANSLATIONS: