This document was auto generated by GeneralsModBuilder. Do not edit by hand.
Includes changes with labels: controversial
Occuring labels are
- audio (2)
- boss (1)
- buff (73)
- bug (38)
- china (45)
- civilian (4)
- controversial (122)
- design (97)
- enhancement (1)
- gla (43)
- gui (1)
- major (50)
- minor (71)
- nerf (24)
- usa (34)
- v1.0 (122)
Sorts changes by: usa, china, gla, boss, civilian, date (ascending)
Contains 122 entries with
- 147 changes
- TWEAK (99)
- FIX (44)
- FEATURE (4)
- 20 subchanges
- FIX (20)
- 2022-08-02 - Decreases kill experience reward for Battlemaster, Marauder, Crusader, Paladin, Microwave by 30%
- 2023-04-06 - Reduces audio range of Timed Demo Charge
- 2023-04-06 - Reduces audio range and volume of Remote Demo Charge
- 2023-07-16 - Fixes USA Flashbang Rangers being unable to target GLA Stinger Sites
- 2021-09-13 - Fixes inconsistent clip sizes of USA Laser Turret
- 2021-09-22 - Fixes extra armor of USA Airforce Avenger against Jet Missiles
- 2021-09-23 - Removes secret Composite Armor bonus from non-vanilla USA Avengers
- 2021-09-25 - Adds kill experience reward to USA Hellfire Drone
- 2022-07-28 - Increases USA Paladin Composite Armor bonus by 100%
- 2022-08-27 - Removes Point Defense Laser from USA Airforce Carpet Bomber
- 2022-09-06 - Increases shroud clearing range of USA Battle Drone from 150 to 300
- 2022-09-06 - Decreases shroud clearing range of USA Hellfire Drone from 500 to 400
- 2022-09-07 - Decreases USA Colonel Burton sight from 500 to 400
- 2022-09-08 - Decreases cost of USA Sentry Drone to match cost of Humvee
- 2022-09-08 - Increases USA Sentry Drone gun damage by 20%
- 2022-09-08 - Removes gun deployment mechanic from USA Sentry Drone
- 2022-09-08 - Decreases acceleration time of USA Sentry Drone by 70%
- 2022-09-08 - Increases sight range of USA Sentry Drone by 30%
- 2022-09-08 - Replaces terrain tracks of USA Sentry Drone with less transparent ones
- 2022-09-08 - Decreases USA Sentry Drone gun upgrade time by 66%, cost by 20%
- 2022-09-10 - Adds idle auto reload after 2100 ms for USA Patriot Battery
- 2022-09-18 - Fixes USA Pilot not promoting the Humvee, but taking passenger seat instead
- 2022-11-08 - Decreases SEARCH AND DESTROY stealth detection range of USA Strategy Center from 500 to 300
- 2022-11-08 - Decreases SEARCH AND DESTROY vision range bonus for USA Strategy Center from 800 to 600
- 2022-11-16 - Decreases Drone Armor Upgrade bonus of USA Battle Drone from 50% to 25%
- 2023-01-15 - Increases USA unit armor bonus for HOLD THE LINE Battle Plan from 11.1% to 20.0%
- 2023-01-21 - Increases reload time of USA Patriot missile assist weapons from 1000 to 2000
- 2023-02-11 - Adds idle auto reload after 30100 ms to USA Comanche with Rocket Pod upgrade
- 2023-02-24 - Removes destruction delay variance from USA Alpha Aurora bomb
- 2023-02-24 - Fixes Alpha Aurora bomb movement discrepancies
- 2023-04-06 - Removes destruction delay variance from USA Daisy Cutter bomb
- 2023-06-21 - Replaces 40% of Rangers with Missile Defenders in USA Paradrops
- 2023-07-07 - Decreases kill experience reward of veteran USA Burton to match other heroes
- 2023-07-08 - Enables Laser weapons to burn killed infantry units
- 2023-06-20 - Prioritizes larger Toxin and Radiation fields over smaller ones
- 2023-02-12 - Decreases XP reward of China Supply Truck from 50 to 25
- 2021-08-22 - Improves mobility of China Dozer
- 2021-08-28 - Fixes China Infantry Minigunner being difficult to crush with vehicles
- 2021-09-05 - Fixes inability of China Nuke Missile to destroy GLA structures entirely
- 2021-09-07 - Adds missing Subliminal Messaging bonus to China Emperor
- 2021-09-25 - Decreases required level up experience of China Black Lotus by 82%
- 2021-09-25 - Decreases kill experience reward of China Black Lotus by up to 62%
- 2021-10-01 - Adds experience reward for Vehicle Hack ability of China Black Lotus
- 2021-10-23 - Removes ability to reveal shroud with China Frenzy power
- 2021-12-24 - Removes auto engage behaviour from China ECM Tank
- 2022-07-24 - Decreases reload time of China Mig before Upgrade by 50%
- 2022-07-27 - Decreases audible distance of China Helix helicopter by 30%
- 2022-07-28 - Adds experience reward of 5 for destroyed China Outpost and China Troopcrawler
- 2022-07-29 - Decreases China Command Center door times from 3000 to 1500 ms
- 2022-07-30 - Decreases build cost of Tank China Hacker from 780 to 625
- 2022-07-30 - Decreases build time of China Hackers from 20 to 15 seconds
- 2022-07-30 - Decreases kill experience reward of China Hackers
- 2022-07-30 - Decreases the required level up experience of China Hackers
- 2022-07-30 - Increases movement speed of China Hackers by 25%
- 2022-07-30 - Decreases pack and unpack times of China Hackers
- 2022-07-30 - Decreases China War Factory door times from 4000 to 3300 ms
- 2022-08-06 - Adds War Factory or Propaganda Center to prerequisites of China Internet Center
- 2022-08-06 - Changes China Satellite Hack II upgrade into manually activated spy ability
- 2022-08-06 - Adds functional Speaker Tower to China Propaganda Center
- 2022-08-07 - Adds War Factory or Airfield or Propaganda Center to prerequisites of China Speaker Tower
- 2022-08-14 - Increases damage and radius of China Nuke Missile
- 2022-08-14 - Decreases China Nuke Missile blast delays
- 2022-09-06 - Increases General Promotion reward from China Black Lotus by 100%
- 2022-09-14 - Increases China Gattling Tank spin timeout from 1000 to 2000 ms
- 2022-11-06 - Increases poison damage resistance of China Dragon Tank by 20%
- 2022-11-30 - Increases death explosion damage and radius of China Nuke Silo
- 2023-01-07 - Decreases build cost of China Neutron Mines
- 2023-01-08 - Decreases build time of China Mines
- 2023-01-10 - Increases main damage of China Helix Nuke Bomb by 33%
- 2023-02-11 - Adds idle auto reload after 2100 ms to China Overlord, Emperor
- 2023-02-11 - Adds idle auto reload after 2100 ms to China Tank Battlemaster with Autoloader upgrade
- 2023-04-08 - Increases China Overlord speed by 25%, upgraded speed by 16%
- 2023-04-08 - Increases China Battlemaster speed by 20%, upgraded speed by 14%
- 2023-04-17 - Increases China Emperor speed by 25%, upgraded speed by 16%
- 2023-06-04 - Increases armor of China Internet Center against Explosion attacks by 28.5%
- 2023-06-04 - Increases armor of China Internet Center against Particle Cannon beams by 25%
- 2023-06-22 - Increases armor of China Internet Center against Aurora bombs by 30%
- 2023-08-21 - Removes Command Center scaffold requirement from GLA Cash Bounty activation
- 2021-08-29 - Fixes GLA Demo Combat Bike not dealing suicide damage when killed by Anthrax Gamma
- 2021-09-03 - Fixes delayed suicide of GLA Demo Technical of up to 0.75 seconds
- 2021-09-11 - Fixes GLA Car Bomb unable to attack target
- 2021-09-12 - Fixes issue where GLA Demo Terrorist can be crushed without applying any damage
- 2021-10-01 - Fixes GLA Demo Trap triggered by Anthrax and Radiation puddles
- 2021-10-10 - Adds ability to GLA Stealth Saboteur to enter China Internet Center and GLA Fake Buildings
- 2021-10-10 - Adds ability to GLA Saboteur to enter USA Supply Drop Zone and GLA Black Market
- 2022-07-16 - Fixes random chain reaction kills of GLA Toxin Terrorist
- 2022-07-16 - Adds new crushable weapon type with lower damage output to all GLA Terrorists
- 2022-07-16 - Fixes Toxin GLA Terrorist dealing more damage before Toxin Gamma Upgrade
- 2022-07-22 - Fixes damage downgrade issues of scrapped GLA Quad Cannon
- 2022-07-22 - Decreases required level up experience of GLA Rocket Buggy by 25%
- 2022-07-22 - Increases required level up experience of GLA Scud Launcher by 50%
- 2022-07-29 - Fixes issue with Demo GLA Terror Bike without Demo Upgrade dealing damage to allies
- 2022-08-12 - Removes GLA Hijacker ability to steal Combat Bike
- 2022-08-14 - Decreases GLA Toxin Stinger Anthrax Gamma bonus damages to stay within 50% max
- 2022-08-14 - Redistributes GLA Toxin Truck Anthrax Gamma bonus damages to stay within 50% max
- 2022-09-04 - Increases the GLA Scud Storm Hole Worker spawn interval from 20 to 30 seconds
- 2022-09-06 - Removes decloak functionality of GLA Bomb Truck when approaching selected target
- 2022-09-06 - Increases damage range bonus of GLA Bomb Truck upgrades
- 2022-09-06 - Decreases upgrade cost of GLA Bomb Truck Bio Bomb from 500 to 200
- 2022-09-06 - Improves locomotor of GLA Bomb Truck
- 2022-09-07 - Decreases required level up experience of GLA Combat Bike from 200 400 800 to 100 200 400
- 2022-09-08 - Removes USA Pilot ability to promote GLA Combat Bike
- 2023-02-11 - Adds idle auto reload after 850 ms to GLA Marauder with double gun salvage upgrade
- 2023-02-11 - Fixes GLA Salvage Crate being removable by scaffolds
- 2023-02-11 - Adds idle auto reload after 15100 ms to GLA Scorpion with double rocket salvage upgrade
- 2023-02-12 - Increases XP requirement of GLA Technical from 50 75 150 to 50 100 150
- 2023-02-12 - Sets despawn time of Salvage Crate to 32500 ms
- 2023-06-10 - Decreases secondary damage of Anthrax Beta Scud Storm missiles from 200 to 175
- 2023-06-10 - Decreases primary damage of Anthrax Gamma Scud Storm missiles from 550 to 500
- 2023-06-17 - Increases Anthrax Gamma poison field damage bonus by 20%
- 2023-06-17 - Decreases green Toxin Shells field radius from 12 to 7.5
- 2023-06-18 - Decreases build time of GLA Toxin Demo Trap from 16 to 8 seconds
- 2023-06-26 - Decreases Toxin Bomb poison field damage by 20%
- 2023-06-29 - Changes radiation armor of GLA Toxin Tractor from 0% to 50%
- 2023-08-26 - Increases movement speed of injured GLA Angry Mob members to prevent them from falling behind and dying
- 2021-10-01 - Money Crates no longer vanish when a building scaffold is placed on top
- 2023-02-04 - Fixes crushable levels of Civilian cars
- 2023-02-04 - Fixes crusher levels of Civilian cars
- 2021-09-03 - Fixes issue that prevents evacuating different vehicles in a group selection
- 2021-09-11 - Fixes incorrect air attack sound of China Minigunner
- 2022-10-16 - Increases Player Beacon limit from 3 to 5
- 2022-10-16 - Decreases LAN Match Countdown from 5 to 3 seconds
2022-08-02 - Decreases kill experience reward for Battlemaster, Marauder, Crusader, Paladin, Microwave by 30%
Changes
- TWEAK: Decreases kill experience reward for Battlemaster, Marauder, Crusader, Paladin, Microwave by 30%.
Links
Labels: buff, china, controversial, design, gla, major, usa, v1.0
Authors: commy2
Source: 412_tanks_xp_reward.yaml
Changes
- TWEAK: Reduces the Timed Demo Charge's maximum audio range from 800 to 500. This makes the presence of a demo charge and its instigator much less obvious as it has its audible area reduced by 61%.
Links
Labels: audio, china, controversial, design, gla, minor, usa, v1.0
Authors: xezon
Source: 1802_timed_demo_charge_audio.yaml
Changes
- TWEAK: Reduces the Remote Demo Charge's maximum audio range from 800 to 250, minimum audio range from 175 to 100. This makes the presence of a demo charge much less obvious as it has its audible area reduced by 90%.
- TWEAK: Reduces the Remote Demo Charge's maximum volume from 65 to 40, minimum volume from 40 to 20. This makes the bomb beep sound much quieter.
Links
Labels: buff, controversial, design, gla, minor, usa, v1.0
Authors: xezon
Source: 1801_remote_demo_charge_audio.yaml
Changes
- FIX: The attack cursor no longer disappears when attempting to target GLA Stinger Sites with USA Flashbang Rangers.
Links
Labels: bug, controversial, gla, minor, usa, v1.0
Authors: commy2
Source: 297_stinger_flashbang_attack.yaml
Changes
- FIX: The Laser Turret now fires only 3 shots, both when engaging airborne units and assisting other Laser Turrets.
Links
Labels: bug, controversial, minor, usa, v1.0
Authors: commy2
Source: 373_laser_turret_clip_size.yaml
Changes
- FIX: The USA Airforce Avenger no longer has 30% more armor against Jet Missiles.
Links
Labels: buff, bug, controversial, design, minor, usa, v1.0
Authors: commy2
Source: 403_afg_avenger_armor.yaml
Changes
- TWEAK: USA Avengers no longer gain armor from Composite Armor upgrade. Practically this affects Laser General only. Regular USA is unchanged.
Links
Labels: bug, controversial, design, major, nerf, usa, v1.0
Authors: commy2
Source: 407_avenger_composite_armor.yaml
Changes
- TWEAK: Destroying the USA Hellfire Drone now rewards 10 experience points.
Links
Labels: controversial, design, minor, usa, v1.0
Authors: commy2
Source: 414_hellfire_drone_xp_reward.yaml
Changes
- TWEAK: Increases the USA Paladin Composite Armor bonus by 100%, from 100 to 200. This matches the Armor bonus for the Crusader Tank.
Links
Labels: buff, bug, controversial, minor, usa, v1.0
Authors: xezon
Source: 777_paladin_composite_armor_bonus.yaml
Changes
- TWEAK: Removes the PointDefenseLaser from the USA Airforce Carpet Bomber. All other USA Airforce General Promotion planes have no PointDefenseLaser either, including the B52 bomber that delivers the MOAB and looks identical to the B52 Carpet Bomber. USA Airforce opponents will now be able to shoot down the Carpet Bomber more easily with Rockets.
Links
Labels: bug, controversial, design, minor, nerf, usa, v1.0
Authors: xezon
Source: 953_afg_carpet_pdl.yaml
Changes
- TWEAK: Increases the shroud clearing range of USA Battle Drone from 150 to 300.
Links
Labels: controversial, design, minor, nerf, usa, v1.0
Authors: xezon
Source: 1141_battle_drone_shroud_range.yaml
Changes
- TWEAK: Decreases the shroud clearing range of USA Hellfire Drone from 500 to 400.
Links
Labels: controversial, design, minor, nerf, usa, v1.0
Authors: xezon
Source: 1141_hellfire_drone_shroud_range.yaml
Changes
- TWEAK: Decreases the USA Colonel Burton shroud range from 500 to 400. This matches the shroud range of the other Hero units. With the SEARCH AND DESTROY Battle Plan, Colonel Burton will have a shroud range of 480 instead of 600.
Links
Labels: controversial, design, minor, nerf, usa, v1.0
Authors: xezon
Source: 1155_burton_sight_range.yaml
Changes
- TWEAK: Decreases cost of regular USA Sentry Drone from 800 to 700.
- TWEAK: Decreases cost of USA Laser Sentry Drone from 800 to 700.
- TWEAK: Decreases cost of USA Airforce Sentry Drone from 850 to 800.
- TWEAK: Decreases cost of USA Superweapon Sentry Drone from 1000 to 850.
Links
Labels: buff, controversial, design, major, usa, v1.0
Authors: xezon
Source: 1162_sentry_drone_build_cost.yaml
Changes
- TWEAK: Increases USA Sentry Drone gun damage by 20%, from 40 to 50. This makes the Machine Gun damage output identical with the Vet 0 Humvee.
Links
Labels: buff, controversial, design, major, usa, v1.0
Authors: xezon
Source: 1162_sentry_drone_damage.yaml
Changes
- TWEAK: Removes the gun deployment mechanic from USA Sentry Drone. It no longer requires 1 second to acquire a fresh target, and 2 seconds to engage a consecutive target if it needs to move to a new position. This is a time and performance boost. It will also make the unit feel more responsive in combat situations.
Links
Labels: buff, controversial, design, major, usa, v1.0
Authors: xezon
Source: 1162_sentry_drone_deployment.yaml
Changes
- TWEAK: Decreases the acceleration time of USA Sentry Drone by 70%, from 1000 to 300 ms.
Links
Labels: buff, controversial, design, major, usa, v1.0
Authors: xezon
Source: 1162_sentry_drone_movement.yaml
Changes
- TWEAK: Increases the sight range of USA Sentry Drone by 30%, from 350 to 400.
Links
Labels: buff, controversial, design, major, usa, v1.0
Authors: xezon
Source: 1162_sentry_drone_sight_range.yaml
Changes
- TWEAK: Replaces terrain tracks of USA Sentry Drone with less transparent ones. This makes the tracks less visible than those of tanks and China Outpost.
Links
Labels: buff, controversial, design, major, usa, v1.0
Authors: xezon
Source: 1162_sentry_drone_tracks.yaml
Changes
- TWEAK: Decreases USA Sentry Drone gun upgrade time by 66%, from 30 to 10 seconds.
- TWEAK: Decreases USA Sentry Drone gun upgrade cost by 20%, from 1000 to 800.
Links
Labels: buff, controversial, design, major, usa, v1.0
Authors: xezon
Source: 1162_sentry_drone_upgrade.yaml
Changes
- FIX: All weapons of the USA Patriot Battery will now reload the entire clip after being idle for around 2 seconds.
Links
Labels: buff, controversial, design, minor, usa, v1.0
Authors: commy2, xezon
Source: 1178_patriot_battery_auto_reload.yaml
Changes
- TWEAK: Forbids NO_GARRISON flag objects from entering Humvee. NO_GARRISON is unique to Pilot and makes it unable to enter civilian buildings, Tunnels and Bunkers. Cursor still appears and it promotes the Humvee when entered. Therefore a Vet 3 Humvee can no longer transport Pilots.
Links
Labels: bug, controversial, major, usa, v1.0
Authors: commy2
Source: 1220_pilot_humvee_passenger.yaml
2022-11-08 - Decreases SEARCH AND DESTROY stealth detection range of USA Strategy Center from 500 to 300
Changes
- TWEAK: Decreases SEARCH AND DESTROY stealth detection range of USA Strategy Center from 500 to 300. As all heroes (now) have a sight range of 400, options for reacting to a Strategy Center's presence before being detected are incredibly limited. Not only this, but the structure's extensive stealth detection range over the owner's entire base effectively renders heroes useless - on top of the substantial range bonus that Search and Destroy provides. Reducing the stealth detection range is a reasonable way to counterbalance the incredible effectiveness of S&D without directly affecting the bonus itself.
Links
Labels: controversial, design, minor, nerf, usa, v1.0
Authors: Stubbjax
Source: 1457_strategy_center_detection_range.yaml
2022-11-08 - Decreases SEARCH AND DESTROY vision range bonus for USA Strategy Center from 800 to 600
Changes
- TWEAK: Decreases the SEARCH AND DESTROY vision range bonus for USA Strategy Center from 800 to 600. Accordingly, the Strategy Center no longer has an extreme shroud-clearing range of 800 under the effects of Search and Destroy. It was an unnecessary advantage for USA that discounts map awareness. The range has been reduced to a more palatable range of 600 - a 1.5x increase of the default vision range of 400. This was preferred over reducing the default vision of 400 to 300 due to the Bombardment cannon's weapon range of 400.
Links
Labels: controversial, design, minor, nerf, usa, v1.0
Authors: Stubbjax
Source: 1457_strategy_center_snd_vision_range.yaml
Changes
- FIX: Decreases the Drone Armor Upgrade bonus of the USA Battle Drone from 50% to 25%. This makes the armor bonus consistent with the other vehicle drones.
Links
Labels: bug, controversial, minor, nerf, usa, v1.0
Authors: Stubbjax
Source: 1469_battle_drone_upgrade_armor_bonus.yaml
Changes
- FIX: Increases the USA unit armor bonus of HOLD THE LINE Battle Plan from 11.1% to 20.0%. Armor bonus is synonymous for damage resistance. This makes the use of the HOLD THE LINE Battle Plan more attractive for all USA factions. Traditionally USA favors the SEARCH AND DESTROY Battle Plan above the others by a large margin.
Links
Labels: buff, controversial, design, major, usa, v1.0
Authors: xezon
Source: 1554_hold_line_plan_armor_bonus.yaml
Changes
- FIX: Increases the reload time of USA Patriot missile assist weapons from 1000 to 2000. This way reload time is consistent for all weapons of the Patriot Battery and there can be no scenarios where the turret can shoot on new targets after just 1 instead of 2 seconds.
Links
Labels: bug, controversial, minor, nerf, usa, v1.0
Authors: xezon
Source: 1580_patriot_assist_reload_time.yaml
Changes
- TWEAK: The USA Comanche Rocket Pod will now always reload when idle. This makes the unit much better in scenarios where it managed to only fire a few of its rockets and at least 30 seconds pass until the next attack.
Links
Labels: buff, controversial, design, major, usa, v1.0
Authors: xezon
Source: 1705_comanche_idle_reload.yaml
Changes
- TWEAK: Removes the 100 ms destruction delay variance from the USA Alpha Aurora bomb. The delay is now a fixed deterministic 1000 ms.
Links
Labels: buff, controversial, design, minor, usa, v1.0
Authors: Stubbjax
Source: 1752_alpha_aurora_bomb_random_delay.yaml
Changes
- TWEAK: The Alpha Aurora bomb now travels as quickly as the original regular Aurora Bomb. Effectively it hits the ground around 5 frames slower than before.
Links
Labels: controversial, design, nerf, usa, v1.0
Authors: Stubbjax
Source: 1753_alpha_aurora_bomb_speed.yaml
Changes
- TWEAK: Removes the 100 ms destruction delay variance from the USA Daisy Cutter bomb. The delay is now a fixed deterministic 1000 ms.
Links
Labels: buff, controversial, design, minor, usa, v1.0
Authors: xezon
Source: 1800_daisy_cutter_explosion_delay_variance.yaml
Changes
- TWEAK: Replaces 40% of Rangers with Missile Defenders in USA Paradrops. Rank 1 drops 3 Rangers and 2 Missile Defenders, Rank 2 drops 6 Rangers and 4 Missile Defenders and Rank 3 drops 12 Rangers and 8 Missile Defenders.
Links
Labels: buff, controversial, design, major, usa, v1.0
Authors: xezon
Source: 2026_usa_paradrop_payload.yaml
Changes
- TWEAK: The USA Burton now rewards 50 50 100 150 instead of 50 100 100 150 experience on kill.
Links
Labels: controversial, design, minor, usa, v1.0
Authors: xezon
Source: 2064_burton_experience_reward.yaml
Changes
- TWEAK: The USA Laser Turret now burns infantry on kill. It still triggers the strong suicide explosion of the GLA Terrorist as per original design.
- TWEAK: The USA Laser Crusader now burns infantry on kill. It triggers the new weak crush explosion of the GLA Terrorist.
- TWEAK: The Point Defense Laser of the USA Paladin now burns infantry on kill. It triggers the new weak crush explosion of the GLA Terrorist.
Links
Labels: controversial, design, minor, usa, v1.0
Authors: xezon
Source: 2067_laser_weapons_infantry_burn.yaml
Changes
- TWEAK: Prioritizes larger Toxin and Radiation fields over smaller ones by assigning different amounts of hazard cleanup health and damage to different hazard field sizes. The huge fields of the Anthrax Bomb and Nuke Missile are 2 times stronger than large fields. Large fields of Scud Storm missiles are 5 times stronger than medium fields. And medium fields of Scud Launcher, Toxin Truck, Bomb Truck and Nuclear Reactor are 10 times stronger than small fields. With this progression it is no longer possible to cleanup large hazard fields with just one small hazard field put on top. Overall many hazard cleanups will take more effort and time than originally, unless the created hazard field is equal or larger than the overlapped hazard field.
Links
Labels: buff, bug, china, controversial, design, gla, major, v1.0
Authors: xezon
Source: 2023_hazard_field_cleanup_health_and_damage.yaml
Changes
- TWEAK: The China Supply Truck now gives 25 XP instead of 50 XP on kill. This takes a bit of pressure off of China when losing Supply Trucks to the opposition by not promoting enemy units as much.
Links
Labels: buff, china, civilian, controversial, design, major, v1.0
Authors: Stubbjax
Source: 1680_supply_truck_xp_reward.yaml
Changes
- TWEAK: Improves the mobility of the China Dozer to avoid scenarios where it gets stuck unnecessarily. This is implemented by changing the locomotor appearance from TREADS to FOUR_WHEELS.
Links
Labels: china, controversial, design, major, v1.0
Authors: hanfield
Source: 6_china_dozer_locomotor.yaml
Changes
- FIX: The China Infantry Minigunner can now be properly crushed with vehicles like any other infantry unit.
Links
Labels: bug, china, controversial, minor, nerf, v1.0
Authors: hanfield
Source: 97_minigunner_crush.yaml
Changes
- FIX: The China Nuke Missile can now destroy GLA structures in one shot without leaving the GLA hole to repair.
Links
Labels: buff, china, controversial, design, major, v1.0
Authors: commy2
Source: 410_nuke_missile_blasts.yaml
Changes
- FIX: The China Emperor Tank now benefits from Subliminal Messaging, meaning the healing rate can be upgraded from 1% per second to 2% per second. With Subliminal Messaging, the unit will grant the SUBLIMINAL status to nearby units, which means an additional +25% Rate of Fire.
Links
Labels: buff, bug, china, controversial, design, major, v1.0
Authors: commy2
Source: 236_emperor_subliminal.yaml
Changes
- TWEAK: Decreases the required level up experience of China Black Lotus from 100 200 400 to 40 80 160. This allows Black Lotus to level up quicker, but on average still requires more time than USA Colonel Burton and GLA Jarmen Kell do.
Links
Labels: buff, china, controversial, design, major, v1.0
Authors: commy2, xezon
Source: 413_lotus_required_xp.yaml
Changes
- TWEAK: Decreases the kill XP reward of China Black Lotus from 50 100 150 400 to 50 50 100 150. These levels are consistent with those of other Hero units.
Links
Labels: buff, china, controversial, design, major, v1.0
Authors: commy2
Source: 413_lotus_xp_reward.yaml
Changes
- TWEAK: China Black Lotus now receives 10 XP for hacking vehicles.
Links
Labels: buff, china, controversial, design, minor, v1.0
Authors: commy2
Source: 437_lotus_vehicle_hack_xp_reward.yaml
Changes
- FIX: China Frenzy will no longer reveal shroud. Meaning it no longer acts as a scan to scout unknown terrain.
Links
Labels: bug, china, controversial, design, minor, nerf, v1.0
Authors: commy2
Source: 593_frenzy_scan.yaml
Changes
- FIX: Removes the auto engage behaviour from China ECM Tanks. This affects Tank General, Nuke General and Infantry General. All ECM Tanks behave the same.
Links
Labels: bug, china, controversial, major, v1.0
Authors: commy2
Source: 631_ecm_auto_attack.yaml
Changes
- FIX: Decreases the reload time of non-Black Napalm Migs from 8 to 4 seconds. This also applies to Nuke Migs before the Nuke Mig Upgrade. The reload time after both upgrades remains unchanged at 2 seconds.
Links
Labels: buff, china, controversial, design, minor, v1.0
Authors: commy2
Source: 751_mig_reload_time.yaml
Changes
- FIX: Decreases the audible distance of China Helix helicopter by 30%, from 1000 to 700. This is in line with the sound distances of other aircraft.
Links
Labels: buff, china, controversial, design, minor, v1.0
Authors: xezon
Source: 765_helix_sound_range.yaml
Changes
- TWEAK: Destroying the China Outpost now rewards 5 experience points.
- TWEAK: Destroying the China Troopcrawler now rewards 5 experience points.
Links
Labels: china, controversial, design, minor, v1.0
Authors: xezon
Source: 778_outpost_troopcrawler_xp_reward.yaml
Changes
- TWEAK: Decreases the China Command Center door times from 3000 to 1500 ms. This equals the door times of the USA Command Center. It enables China to build the second Dozer 1500 ms quicker.
Links
Labels: buff, bug, china, controversial, design, major, v1.0
Authors: xezon
Source: 785_china_cc_door_times.yaml
Changes
- TWEAK: Decreases the build cost of Tank China Hacker from 780 to 625. All China Hackers now cost the same. 4 Regular Hackers valued at 2500 cash generate as much income as as a GLA Black Market of identical value.
Links
Labels: buff, china, controversial, design, minor, v1.0
Authors: xezon
Source: 768_hacker_build_cost.yaml
Changes
- TWEAK: Decreases the build time of China Hackers from 20 to 15 seconds. 4 Hackers will build as fast as a GLA Black Market of identical value in 1 minute accordingly.
Links
Labels: buff, china, controversial, design, minor, v1.0
Authors: xezon
Source: 769_hacker_build_time.yaml
Changes
- TWEAK: Decreases the kill experience reward of China Hackers from 50 100 150 400 to 50 60 80 100. This is a significant reduction. The new values have been choosen because the USA Drop Zone, worth 4 Hackers, gives 200 XP flat. And a Vet 3 Hacker makes twice as much money as he started with, so a doubling of XP is reasonable. Killing 4 Vet3 Hackers would give 400 XP, twice as much as a Drop Zone and Black Market.
Links
Labels: buff, china, controversial, design, minor, v1.0
Authors: xezon
Source: 770_hacker_xp_reward.yaml
Changes
- TWEAK: Decreases the required level up experience of China Hackers from 100 300 500 to 100 250 400. Affects all Hackers expept Super Hackers from Infantry General. This means the regular Hacker now takes 500 seconds instead of 600 seconds to reach Vet 2. And 800 seconds instead of 1000 seconds to reach Vet 3.
Links
Labels: buff, china, controversial, design, minor, v1.0
Authors: xezon
Source: 771_hacker_xp_requirement.yaml
Changes
- TWEAK: All China Hackers now move as quick as the Red Guard. Black Lotus walks quicker than Hackers. Tank Hunter walks slower than Hackers.
Links
Labels: buff, china, controversial, design, minor, v1.0
Authors: xezon
Source: 773_hacker_movement_speed.yaml
Changes
- TWEAK: All China Hackers now unpack and pack their laptops quicker. The packing time variation is decreased significantly from 100% to 20%. This adds more time consistency when packing and unpacking. The unpack base time is just marginally tweaked to accommodate the pack variation for improved animation optics. The pack time is decreased to 75%, allowing Hackers to flee the scene a bit quicker.
Links
Labels: buff, china, controversial, design, minor, v1.0
Authors: xezon
Source: 774_hacker_pack_unpack_times.yaml
Changes
- TWEAK: Decreases the China War Factory door times from 4000 to 3300 ms. This equals the door times of the USA War Factory. It enables China to build all vehicles 700 ms quicker.
Links
Labels: buff, bug, china, controversial, design, major, v1.0
Authors: xezon
Source: 786_china_factory_door_times.yaml
Changes
- TWEAK: The China Internet Center can now be built after a War Factory or Propaganda Center has been built.
Links
Labels: buff, china, controversial, design, minor, v1.0
Authors: xezon
Source: 833_internet_center_prerequisites.yaml
Changes
- FEATURE: Changes the China Satellite Hack II upgrade into a manually activated spy ability. It keeps the same duration and cooldown, but instead of being automatically activated, it is now an ability similar to the Strategy Center Intelligence.
Links
Labels: buff, china, controversial, design, major, v1.0
Authors: commy2
Source: 837_satellite_hack_ii_ability.yaml
Changes
- FEATURE: Adds a functional Speaker Tower to the China Propaganda Center. The model of the structure is unchanged, because it already has the tower. It works identical to the regular Speaker Tower.
Links
Labels: buff, china, controversial, design, major, v1.0
Authors: commy2
Source: 839_propaganda_center_speaker_tower.yaml
2022-08-07 - Adds War Factory or Airfield or Propaganda Center to prerequisites of China Speaker Tower
Changes
- TWEAK: The China Speaker Tower can now be built earlier after a War Factory or Airfield or Propaganda Center has been built.
Links
Labels: buff, china, controversial, design, minor, v1.0
Authors: xezon
Source: 834_speaker_tower_prerequisites.yaml
Changes
- TWEAK: Increases China Nuke Missile damage by 20%.
- TWEAK: Increases China Nuke Missile blasts radius 1 by 2%.
- TWEAK: Increases China Nuke Missile blasts radius 2 by 3.3%.
- TWEAK: Increases China Nuke Missile blasts radius 3 by 4%.
- TWEAK: Increases China Nuke Missile blasts radius 4 by 4.4%.
- TWEAK: Increases China Nuke Missile blasts radius 5 by 4.7%.
- TWEAK: Increases China Nuke Missile blasts radius 6 by 20%.
Links
Labels: buff, china, controversial, design, major, v1.0
Authors: xezon
Source: 871_nuke_missile_damage_and_radius.yaml
Changes
- TWEAK: Decreases the China Nuke Missile blast delays to accomodate the explosion effect more appropriately. The Patched Nuke Missile now hits max 880 milliseconds earlier than originally.
Links
Labels: buff, china, controversial, design, minor, v1.0
Authors: xezon
Source: 880_nuke_missile_blast_delays.yaml
Changes
- TWEAK: Doubles the General Promotion rewards gained from Black Lotus attacks. The rewards are still inferior to those gained from using other Hero units.
Links
Labels: buff, china, controversial, design, minor, v1.0
Authors: xezon
Source: 1134_lotus_promotion_reward.yaml
Changes
- TWEAK: Increases GattlingTankGun ContinuousFireCoast from 1000 to 2000 ms. This matches the setup from Generals (CCG) and also the setting from the Zero Hour (ZH) GattlingTankGunAir. With this change the Gattling Tank gun can be microed more generously to squeeze out the most damage potential.
Links
Labels: buff, china, controversial, design, major, v1.0
Authors: xezon
Source: 1199_gattling_spin_timeout.yaml
Changes
- FIX: Originally Dragon Tanks take 25% damage from POISON. Reducing this to 20% is a subtle and effective way to take some of the edge off of Toxin Tunnel Networks for all China factions.
Links
Labels: buff, china, controversial, design, minor, v1.0
Authors: Stubbjax
Source: 1449_dragon_poison_armor.yaml
Changes
- TWEAK: Increases primary death explosion damage of China Nuke Silo from 400 to 600.
- TWEAK: Increases secondary death explosion damage of China Nuke Silo from 100 to 150.
- TWEAK: Increases primary death explosion radius of China Nuke Silo from 50 to 75.
- TWEAK: Increases secondary death explosion radius of China Nuke Silo from 100 to 125.
Links
Labels: buff, china, controversial, design, minor, nerf, v1.0
Authors: Stubbjax
Source: 1490_nuke_silo_death_damage_radius.yaml
Changes
- FIX: Decreases build cost of rarely used China Neutron Mines from 500 to 400. This cost reduction makes them a bit more attractive for occasional investment.
Links
Labels: buff, china, controversial, design, minor, v1.0
Authors: xezon
Source: 1523_china_mines_build_cost.yaml
Changes
- FIX: Decreases build time of regular China Mines from 20 to 18.
- FIX: Decreases build time of China Neutron Mines from 25 to 18.
Links
Labels: buff, china, controversial, design, minor, v1.0
Authors: xezon
Source: 1533_china_mines_build_time.yaml
Changes
- TWEAK: Increased primary damage of China Helix Nuke Bomb from 300 to 400. This matches the primary damage of the Nuke Cannon shell. The increased primary damage makes it more attractive to use. Since it now applies as much damage as Nuke Cannon does, the damages are easier to anticipate.
- TWEAK: Decreases secondary damage of China Helix Nuke Bomb from 50 to 20. This matches the secondary damage of the Nuke Cannon shell.
Links
Labels: buff, china, controversial, design, minor, v1.0
Authors: xezon
Source: 1540_helix_nuke_bomb_damage.yaml
Changes
- TWEAK: The China Overlord will now always reload when idle. This makes the unit a bit better in scenarios where it managed to only fire with one of its barrel on its target and some time passes until the next target is attacked.
Links
Labels: buff, china, controversial, design, major, v1.0
Authors: xezon
Source: 1670_overlord_emperor_idle_reload.yaml
Changes
- TWEAK: The China Tank Battlemaster with Autoloader upgrade will now always reload when idle. This makes the unit much better in scenarios where it managed to only fire 1 or 2 of its shells and at least 2 seconds pass until the next attack.
Links
Labels: buff, china, controversial, design, major, v1.0
Authors: xezon
Source: 1704_battlemaster_autoloader_idle_reload.yaml
Changes
- TWEAK: Increases regular China Overlord
- speed from 20 to 25
- acceleration from 15 to 20
- turn rate from 60 to 70
- upgraded speed from 30 to 35
- upgraded turn rate from 60 to 70
Links
Labels: buff, china, controversial, design, major, v1.0
Authors: xezon
Source: 1813_overlord_speed.yaml
Changes
- TWEAK: Increases China Battlemaster speed from 25 to 30, upgraded speed 35 to 40. This affects regular China General and Tank General. Movement speed is now competitive with tank speeds of USA and GLA.
Links
Labels: buff, china, controversial, design, major, v1.0
Authors: xezon
Source: 1815_battlemaster_speed.yaml
Changes
- TWEAK: Increases China Emperor
- speed from 20 to 25
- acceleration from 15 to 20
- turn rate from 60 to 70
- upgraded speed from 30 to 35
- upgraded turn rate from 60 to 70
Links
Labels: buff, china, controversial, design, major, v1.0
Authors: xezon
Source: 1854_emperor_speed.yaml
Changes
- TWEAK: Increases the armor of the China Internet Center against Explosion attacks by 28.5%. This way GLA Scud Storms, China Nuke Missiles and all Generals Powers are no longer able to kill the pristine Internet Center and all its Hackers with a single strike.
Links
Labels: buff, china, controversial, design, major, v1.0
Authors: xezon
Source: 1989_internet_center_explosion_armor.yaml
Changes
- TWEAK: Increases the armor of the China Internet Center against Particle Cannon beams by 25%. This way the Particle Cannon is no longer able to kill the pristine Internet Center with a single strike.
Links
Labels: buff, china, controversial, design, major, v1.0
Authors: xezon
Source: 1989_internet_center_particle_beam_armor.yaml
Changes
- TWEAK: Increases the armor of the China Internet Center against Aurora bombs by 30%. This way it takes one more Aurora or Alpha Aurora to take out the pristine Internet Center.
Links
Labels: buff, china, controversial, design, major, v1.0
Authors: xezon
Source: 2027_internet_center_aurora_bomb_armor.yaml
Changes
- FIX: The GLA Cash Bounty no longer requires a GLA Command Center scaffold or structure to activate or upgrade. It works entirely passive now.
Links
Labels: boss, buff, bug, controversial, design, gla, minor, v1.0
Authors: commy2
Source: 2263_cash_bounty_activation.yaml
Changes
- FIX: The Demo General's Combat Bike with a Terrorist and the Demolitions upgrade now deals damage to enemies when destroyed by an Anthrax Gamma weapon. This is consistent with other Demo units.
Links
Labels: buff, bug, controversial, gla, minor, v1.0
Authors: commy2
Source: 104_demo_combat_bike_gamme_anthrax_death_damage.yaml
Changes
- FIX: The turret of the GLA Technical no longer has to realign up to 0.75 seconds to face directly forward before the vehicle explodes when ordered to suicide. It will explode immediately regardless of its previous orientation.
Links
Labels: bug, controversial, gla, minor, v1.0
Authors: commy2
Source: 164_demo_technical_suicide_delay.yaml
Changes
- FIX: When aiming a GLA Car Bomb at a unit that is driving away, the Car Bomb will no longer stop moving all of a sudden. It keeps attacking until the target is hit or the car is destroyed.
Links
Labels: buff, bug, controversial, gla, major, v1.0
Authors: commy2
Source: 307_car_bomb_attack_bug.yaml
Changes
- FIX: The GLA Demo Terrorist will now explode when crushed, burned, or exploded like other GLA Terrorists.
Links
Labels: bug, controversial, gla, major, v1.0
Authors: Generalcamo
Source: 316_demo_terrorist_damage.yaml
Changes
- FIX: The GLA Demo Trap can no longer be triggered by nearby Anthrax and Radiation puddles.
Links
Labels: buff, bug, controversial, gla, minor, v1.0
Authors: commy2
Source: 440_demo_trap_triggered_by_puddles.yaml
2021-10-10 - Adds ability to GLA Stealth Saboteur to enter China Internet Center and GLA Fake Buildings
Changes
- FIX: The GLA Stealth Saboteur can now enter the China Internet Center. This will disable the structure for 15 seconds. This is consistent with the behaviour of the regular GLA Saboteur.
- FIX: The GLA Stealth Saboteur can now enter GLA Fake Buildings. This will destroy the Fake Building. This is consistent with the behaviour of the regular GLA Saboteur.
Links
Labels: buff, bug, controversial, gla, minor, v1.0
Authors: commy2
Source: 544_stealth_saboteur_ability.yaml
Changes
- FEATURE: All GLA Saboteurs can now enter the USA Supply Drop Zone and GLA Black Market. They steal 1000 cash when doing so, same as when entering a Supply Center.
Links
Labels: buff, bug, controversial, design, gla, minor, v1.0
Authors: commy2
Source: 547_regular_saboteur_ability.yaml
Changes
- FIX: Toxin Terrorists no longer kill each other with chain reactions at random events.
Links
Labels: bug, controversial, gla, major, v1.0
Authors: xezon
Source: 695_toxin_terrorist_death.yaml
Changes
- FEATURE: All GLA Terrorists can now be crushed. Originally only the Demo Terrorist could be crushed, without dealing any damage. All other faction Terrorists applied full damage on crush. Now all Terrorists from all factions will apply a little bit of damage to surroundings when crushed.
Links
Labels: buff, controversial, design, gla, major, v1.0
Authors: xezon
Source: 697_all_terrorist_crush_damage.yaml
Changes
- FIX: The Toxin GLA Terrorist now deals identical amount of damage before and after Toxin Gamma Upgrade, 500 instead of 700 damage.
Links
Labels: bug, controversial, design, gla, major, nerf, v1.0
Authors: xezon
Source: 699_toxin_terrorist_damage.yaml
Changes
- FIX: The ground weapon of the promoted GLA Quad Cannon no longer downgrades to less damage output after picking up scrap crates. Instead the damage output increases after picking up scrap crates. The overall damage output across all scrap and promotion levels is identical to the original setup.
- FIX: The ground weapon of the Hard AI controlled GLA Quad Cannon no longer downgrades to less damage output after picking up scrap crates.
- FIX: The ground weapon of the GLA Quad Cannon no longer downgrades to less damage output after picking up scrap crates while under the influence of Subliminal Messaging and/or Faerie targeting.
Links
Labels: bug, controversial, design, gla, major, v1.0
Authors: xezon
Source: 1055_quad_cannon_scrap_damage.yaml
Changes
- TWEAK: Decreases the required level up experience of the GLA Rocket Buggy by 25%, from 200 400 800 to 150 300 600. This is more in line with other long range vehicles.
Links
Labels: buff, controversial, design, gla, minor, nerf, v1.0
Authors: xezon
Source: 727_buggy_required_xp.yaml
Changes
- TWEAK: Increases the required level up experience of the GLA Scud Launcher by 50%, from 100 200 400 to 150 300 600. This is more in line with other long range vehicles.
Links
Labels: controversial, design, gla, minor, nerf, v1.0
Authors: xezon
Source: 727_scud_launcher_required_xp.yaml
Changes
- TWEAK: The Demo GLA Terror Bike without Demo Upgrade no longer deals damage to allies. This behaviour is consistent with other Demo GLA terror units.
Links
Labels: bug, controversial, gla, minor, v1.0
Authors: xezon
Source: 783_demo_combat_bike_allies_damage.yaml
Changes
- TWEAK: The GLA Combat Bike is now immune to being hijacked.
Links
Labels: bug, controversial, gla, minor, v1.0
Authors: commy2
Source: 879_hijacker_bike_theft.yaml
Changes
- TWEAK: Decreases GLA Toxin Stinger Anthrax Gamma ground bonus damage from 100% to 50%.
- TWEAK: Decreases GLA Toxin Stinger Anthrax Gamma air bonus damage from 66% to 50%.
Links
Labels: controversial, design, gla, major, nerf, v1.0
Authors: xezon
Source: 882_stinger_anthrax_gamma_damage.yaml
Changes
- TWEAK: Redistributes the GLA Toxin Tractor Gamma bonuses to be in line with the intended bonus from the Anthrax Gamma tooltip.
Links
Labels: controversial, design, gla, minor, v1.0
Authors: xezon
Source: 889_anthrax_gamma_damage_bonuses.yaml
Changes
- TWEAK: The GLA Scud Storm hole worker now spawns in 30 seconds instead of 20 seconds intervals. This will prevent the first worker from dying in the poison puddle. No EVA event is triggered for damaging the spawned worker. Effectively a Scud Storm can now rebuild 10 seconds quicker than originally. The Toxin Field time has been adjusted to accommodate the Worker spawn time properly.
Links
Labels: buff, controversial, design, gla, minor, v1.0
Authors: xezon
Source: 1096_scud_storm_worker_spawn_delay.yaml
Changes
- TWEAK: The GLA Bomb Truck no longer reveals itself when moving close to its target.
Links
Labels: buff, controversial, design, gla, minor, v1.0
Authors: xezon
Source: 1136_bomb_truck_reveal.yaml
Changes
- TWEAK: Increases damage range bonus of GLA Bomb Truck Bio Bomb by +28%.
- TWEAK: Increases damage range bonus of GLA Bomb Truck Bio Bomb + High Explosive by +16%.
Links
Labels: buff, controversial, design, gla, minor, v1.0
Authors: xezon
Source: 1137_bomb_truck_damages.yaml
Changes
- TWEAK: Decreases the upgrade cost of GLA Bomb Truck Bio Bomb from 500 to 200.
Links
Labels: buff, controversial, design, gla, minor, v1.0
Authors: xezon
Source: 1137_bomb_truck_upgrade_cost.yaml
Changes
- TWEAK: Improves the locomotor of GLA Bomb Truck. In undamaged state, no tangible difference in driving performance is to be expected. In damaged state, the driving performance is now marginally better. Visually the driving now looks and feels smoother.
Links
Labels: buff, controversial, enhancement, gla, minor, v1.0
Authors: xezon
Source: 1138_bomb_truck_locomotor.yaml
2022-09-07 - Decreases required level up experience of GLA Combat Bike from 200 400 800 to 100 200 400
Changes
- TWEAK: Decreases required level up experience of GLA Combat Bike from 200 400 800 to 100 200 400. This matches the required experience of GLA Jarmen Kell.
Links
Labels: buff, controversial, design, gla, minor, v1.0
Authors: xezon
Source: 1153_combat_bike_required_xp.yaml
Changes
- TWEAK: The USA Pilot can no longer promote the GLA Combat Bike.
Links
Labels: bug, controversial, gla, minor, nerf, v1.0
Authors: commy2
Source: 1164_combat_bike_pilot_promotion.yaml
Changes
- TWEAK: The GLA Marauder will now always reload when idle. This makes the unit a bit better in scenarios where it managed to only fire with one of its barrel on its target and some time passes until the next target is attacked.
Links
Labels: buff, controversial, design, gla, minor, v1.0
Authors: xezon
Source: 1674_marauder_idle_reload.yaml
Changes
- FIX: The GLA Salvage Crate is no longer deleted when a scaffold is placed on top of it. It remains intact under the scaffold until it is picked up or times out.
Links
Labels: bug, controversial, gla, major, v1.0
Authors: xezon
Source: 1676_salvage_crate_exploit.yaml
2023-02-11 - Adds idle auto reload after 15100 ms to GLA Scorpion with double rocket salvage upgrade
Changes
- TWEAK: The GLA Scorpion Rocket will now always reload when idle. This makes the unit a bit better in scenarios where it managed to only fire with one of its rockets on its target and some time passes until the next target is attacked.
Links
Labels: controversial, design, gla, minor, v1.0
Authors: xezon
Source: 1699_scorpion_idle_reload.yaml
Changes
- TWEAK: The GLA Technical now requires 100 XP instead of just 75 XP to reach elite rank. This makes it a bit more challenging for GLA to acquire strong Technicals.
Links
Labels: controversial, design, gla, major, nerf, v1.0
Authors: Stubbjax
Source: 1680_technical_xp_requirement.yaml
Changes
- TWEAK: The despawn time of the Salvage Crate is now set deterministically to 32500 ms from previously somewhere random between 30000 ms and 35000 ms.
Links
Labels: controversial, design, gla, major, v1.0
Authors: xezon
Source: 1688_salvage_crate_despawn_time.yaml
Changes
- TWEAK: Decreases the secondary damage of the Anthrax Beta Scud Storm missiles from 200 to 175. This way it can no longer take out as many structures in a large area, but is still stronger than the regular Scud Storm.
Links
Labels: controversial, design, gla, major, nerf, v1.0
Authors: xezon
Source: 2002_anthrax_beta_scud_storm_damage.yaml
Changes
- TWEAK: Decreases the primary damage of the Anthrax Gamma Scud Storm missiles from 550 to 500. This way it can no longer take out pristine Superweapons in a single strike, but is still better than the Anthrax Beta Scud Storm.
Links
Labels: controversial, design, gla, major, nerf, v1.0
Authors: xezon
Source: 2002_anthrax_gamma_scud_storm_damage.yaml
Changes
- TWEAK: All Anthrax Gamma poison fields now deal 20% more damage than Anthrax Beta.
Links
Labels: buff, controversial, design, gla, major, v1.0
Authors: xezon
Source: 2012_anthrax_gamma_field_damage.yaml
Changes
- FIX: Decreases the green Toxin Shells poison field radius from 12 to 7.5 to match the Anthrax Beta and Anthrax Gamma Toxin Shells poison field radius.
- FIX: Decreases the green Toxin Shells object radius from 6 to 4 to match the Anthrax Beta and Anthrax Gamma Toxin Shells object radius.
Links
Labels: bug, controversial, gla, minor, nerf, v1.0
Authors: xezon
Source: 2014_small_poison_field_radius.yaml
Changes
- FIX: Decreases build time of GLA Toxin Demo Trap from 16 to 8 seconds. This makes it more practical to build before the enemy approaches it.
Links
Labels: buff, controversial, design, gla, minor, v1.0
Authors: xezon
Source: 2015_toxin_trap_build_time.yaml
Changes
- TWEAK: The poison field of the regular Toxin Bomb now deals 20% less damage than the Anthrax Bomb.
Links
Labels: controversial, design, gla, major, nerf, v1.0
Authors: xezon
Source: 2044_anthrax_beta_field_damage.yaml
Changes
- FIX: Changes the radiation armor of the GLA Toxin Tractor from 0% to 50%. It is no longer immune to radiation damage.
Links
Labels: bug, controversial, design, gla, minor, nerf, v1.0
Authors: xezon
Source: 2051_toxin_tractor_radiation_armor.yaml
2023-08-26 - Increases movement speed of injured GLA Angry Mob members to prevent them from falling behind and dying
Changes
- FIX: Injured members no longer slow down the GLA Angry Mob. This way they no longer lag behind and die off at a distance.
Links
Labels: buff, bug, controversial, gla, minor, v1.0
Authors: commy2
Source: 2290_angry_mob_movement.yaml
Changes
- FIX: Money Crates no longer vanish when a building scaffold is placed on top.
Links
Labels: civilian, controversial, design, minor, v1.0
Authors: commy2
Source: 443_money_crates_under_scaffold.yaml
Changes
- FIX: Civilian cars can now be crushed by appropriate larger vehicles.
Subchanges
- FIX: Civilian Tractor (small) can now be crushed by vehicles.
- FIX: Civilian ForkliftSmall can now be crushed by vehicles.
- FIX: Civilian FarmerChickenTruck can no longer be crushed by vehicles.
- FIX: Civilian SupplyTruck can no longer be crushed by vehicles.
- FIX: Civilian FarmerTruck can no longer be crushed by vehicles.
- FIX: Civilian TruckWork can no longer be crushed by vehicles.
- FIX: Civilian TruckWork2 can no longer be crushed by vehicles.
- FIX: Civilian TruckFarmer can no longer be crushed by vehicles.
- FIX: Civilian ForkliftLarge can now be crushed by Overlord and similar.
- FIX: USA AmericaVehicleRepairDrone can now be crushed by Overlord and similar.
Links
Labels: bug, civilian, controversial, minor, v1.0
Authors: xezon
Source: 1625_civ_car_crushable_level.yaml
Changes
- FIX: Civilian cars can now crush things appropriate to their own sizes.
Subchanges
- FIX: Civilian Humvee1 can now crush trees.
- FIX: Civilian MilitiaTank can now crush trees.
- FIX: Civilian ForkliftSmall can no longer crush trees.
- FIX: Civilian TruckChicken can now crush trees.
- FIX: Civilian FarmerChickenTruck can now crush trees.
- FIX: Civilian SupplyTruck can now crush trees.
- FIX: Civilian FarmerTruck can now crush trees.
- FIX: Civilian TruckWork can now crush trees.
- FIX: Civilian TruckWork2 can now crush trees.
- FIX: Civilian TruckFarmer can now crush trees.
Links
Labels: bug, civilian, controversial, minor, v1.0
Authors: xezon
Source: 1625_civ_car_crusher_level.yaml
Changes
- FIX: The evacuate buttons of the USA Humvee, Ambulance, China Troopcrawler, Outpost, Bunker Overlord, GLA Technical and Battle Bus are now at the same position. This allows the player to evacuate all vehicles at once when a group of different vehicles is selected.
Links
Labels: bug, controversial, design, gui, minor, v1.0
Authors: commy2, xezon
Source: 165_vehicle_evacuation_button_placement.yaml
Changes
- FIX: When firing at airborne targets, the China Minigunner no longer uses the weapon sound effect of the Gattling Tank.
Links
Labels: audio, bug, controversial, minor, v1.0
Authors: commy2
Source: 315_minigunner_air_attack_sound.yaml
Changes
- FIX: Increases Player Beacon limit from 3 to 5.
Links
Labels: controversial, design, major, v1.0
Authors: commy2
Source: 1377_beacon_limit.yaml
Changes
- FIX: gogogogo
Links
Labels: controversial, design, minor, v1.0
Authors: commy2
Source: 1378_lan_countdown.yaml