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Merge from Godot #185

Merged
merged 52 commits into from
Oct 6, 2024
Merged

Merge from Godot #185

merged 52 commits into from
Oct 6, 2024

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Bioblaze
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@Bioblaze Bioblaze commented Oct 5, 2024

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shatyuka and others added 30 commits May 3, 2024 06:36
…nds to prevent overlap

Co-Authored-By: Robbie Cooper <cooperra@users.noreply.github.com>
Parameters p_type, p_format, p_array_layers, p_depth_stencil are
ignored - MTLTexture (and the callee) already have this information
and is only relevant when reinterpreting or remaping the texture in
different ways.
Changes the Resource::generate_scene_unique_id() to be deterministic and
seedable.

Fixes #97110
… drivers

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
…-features

Disable unused Basis Universal features to reduce binary size
Apply `WS_MINIMIZE` style on window creation
…andle

Metal: Implement `texture_create_from_extension`
Expose `LineEdit` `edit` and `unedit` methods.
GDExtension: Allow directly getting `ObjectID` from `Variant`
Make internal unique scene resource ID deterministic
Use dedicated `print_error` method for colored output for unsupported drivers
akien-mga and others added 22 commits October 4, 2024 17:18
Make the "Quick Open" dialog available via `EditorInterface`
[iOS] Add support for dark and tinted icon versions.
…-scene

Offset drag instantiated scenes that result in a collision by its bounds to mitigate overlap
…t_editor

Call `restart_editor()` in `RUN_PROJECT_MANAGER`
…e._solved

Close expanded tile editor when inspector updates
Don't fold resources when child of main inspector exits
Misc code cleanup in EditorFileDialog
Allow horizontal scrolling in Tree using Shift
Add `_resource_changed()` helper method to EditorResourcePicker
Globally remember advanced toggle in project settings
Print error on invalid `call_group()` calls
…ollar_mistake

Fix ScrollContainer configuration warnings
Add submenu support to EditorContextMenuPlugin
Fix closing Theme Editor not actually closing it
…d_of_comments

Replace comments with printed warning for Metal on x86_64
[GraphEdit] Only print warning for connection layer deletion when justified
Configure MSAA properly in canvas renderer's pipelines.
Partially revert #96780, remove warnings from project/editor settings `_get`.
Fix quick open background panel style
@Bioblaze Bioblaze merged commit d7acc23 into Redot-Engine:master Oct 6, 2024
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