Skip to content

Releases: game-ci/docker

Fix issues discovered during Unity 6 Rollout

07 May 11:02
6d227be
Compare
Choose a tag to compare

What's Changed

Full Changelog: v3.0.1...v3.1.0

Hotfix for Unity 2023.2.4f1 modules.json format change

08 Jan 14:41
33cc94c
Compare
Choose a tag to compare

What's Changed

Full Changelog: v3.0.0...v3.0.1

Windows Image Updates

01 Nov 05:13
8722a6d
Compare
Choose a tag to compare

What's Changed

  • [Breaking Change] Update Windows images to 2022. Please make sure to use a Windows Server 2022 or Windows 11 host or the images will fail to start
  • Enable Android builds on Windows Images. This allows for Burst compilation for Android
  • [Breaking Change] Moved unity editor install location to C:/UnityEditor on Windows to fix issues with spaces in paths. Please ensure you are using the UNITY_PATH environment variable in any custom scripts to ensure you always have the correct Unity editor path
  • Update various workflow action versions
  • Improve test workflow

Full Changelog: v2.0.0...v3.0.0

Base image to Ubuntu 22.04 ⬆️

15 Aug 21:54
9962a6a
Compare
Choose a tag to compare

We're bumping Unity Editor images for Ubuntu to latest LTS (22.04) since Unity has updated their system requirements and support.

Small caveat: We needed to downgrade gzip to support GZIP env variables. Please let us know if you know a better solution πŸ§‘πŸ»β€πŸ’»

Huge thanks to @eugeneteoh for pulling the cart on the upgrade 🧑

What's Changed

  • Disable Legacy Windows Image Builds by @AndrewKahr in #210
  • Default hubVersion for ubuntu hub image bumped from 3.4.2-beta.1 to 3.4.2 by @Jendoliver in #211
  • BREAKING (potentially) Update ubuntu version from 18.04 to 22.04 by @eugeneteoh in #216

New Contributors

Full Changelog: v1.1.2...v2.0.0

Hotfix Windows Base Module

13 Apr 06:15
a149fb3
Compare
Choose a tag to compare

What's Changed

Full Changelog: v1.1.1...v1.1.2

Hotfix Windows Image Generation

12 Apr 23:18
f37267a
Compare
Choose a tag to compare

What's Changed

Full Changelog: v1.1.0...v1.1.1

Fix Android Installation Issues for Unity 2022.2.X+

12 Apr 22:23
2345c23
Compare
Choose a tag to compare

What's Changed

New Contributors

Full Changelog: v1.0.1...v1.1.0

Add jq as a dependency in the base image πŸ§‘β€πŸ’»

15 Apr 22:43
573058f
Compare
Choose a tag to compare

What's Changed

New Contributors

Full Changelog: v1.0.0...v1.0.1

Version 1.0.0 - First stable release πŸŽ‰

20 Mar 12:02
0613cf6
Compare
Choose a tag to compare

Support all target platforms for Windows and Ubuntu πŸŽ‰

Context

We have been publishing base, hub and editor images since September 2020.

Over time we've added support for all target platforms for Windows and Linux (Ubuntu) including Firebase SDK.

The images are in such a state that we believe they are ready to move into their first stable version.

  • Ubuntu-based Unity editor images, with support for all Unities supported target platforms for Linux
  • Windows-based Unity editor images, with support for all Unities supported target platforms for Windows (except those that require SDKs that require NDA)
  • Full support for Firebase SDK, which requires python. Both python2 and python3 are installed. python links to python2.

Limitations

  • MacOS-based Unity editor images. Please see MacOS Containers to follow the discussion

What's Changed?

Breaking changes

We now support python2 on all images and symlink python to python2 for all target platforms.
On iOS and Android target platforms we used to link python to python3 before. This is now changed to python2 instead.

In order to fix any breaking builds relying on Python 3, please make sure you reference /usr/bin/python3 directly, without the symlink or make sure your python entrypoint has a shebang (#!/usr/bin/env python3) indicating that Python3 should be used for your script.

Other changes

  • mac-mono: fix x64arm64/x64ARM64 case issue by @jsm174 in #158
  • Bump actions/checkout from 2 to 3 by @dependabot in #159
  • feat: support dedicated server builds by @paulpach in #162
  • deps: upgrade libstdc++ to support Autodesk FBX SDK for Unity by @jsm174 in #163

New Contributors

Full Changelog: v0.17.2...v1.0.0

Fix choco install 🀞

23 Feb 16:34
8c75aab
Compare
Choose a tag to compare

Description

Previous release failed to publish editor images with choco install missing headless flags, Hopefully, images publication will work this time πŸ™.

See https://github.com/game-ci/docker/releases/tag/v0.17.1 for other changes :)

What's Changed

  • Add missing flags on choco install to allow it to run headlessly by @AndrewKahr in #156

Full Changelog: v0.17.1...v0.17.2