-
Notifications
You must be signed in to change notification settings - Fork 68
Friends Protocol
Yannik Marchand edited this page Feb 4, 2021
·
17 revisions
NEX Protocols > Friends (20)
Even though this protocol is implemented on Nintendo game servers, it is never actually used. Instead, Nintendo has implemented its own friend services:
Method ID | Method Name |
---|---|
1 | AddFriend |
2 | AddFriendByName |
3 | AddFriendWithDetails |
4 | AddFriendByNameWithDetails |
5 | AcceptFriendship |
6 | DeclineFriendship |
7 | BlackList |
8 | BlackListByName |
9 | ClearRelationship |
10 | UpdateDetails |
11 | GetList |
12 | GetDetailedList |
13 | GetRelationships |
Type | Name |
---|---|
Uint32 | uiPlayer |
Uint32 | uiDetails |
String | strMessage |
Type | Name |
---|---|
Bool | %retval% |
Type | Name |
---|---|
String | strPlayerName |
Uint32 | uiDetails |
String | strMessage |
Type | Name |
---|---|
Bool | %retval% |
Type | Name |
---|---|
Uint32 | uiPlayer |
Uint32 | uiDetails |
String | strMessage |
Type | Name |
---|---|
RelationshipData | relationshipData |
Type | Name |
---|---|
Uint32 | uiPlayer |
Uint32 | uiDetails |
String | strMessage |
Type | Name |
---|---|
RelationshipData | relationshipData |
Type | Name |
---|---|
Uint32 | uiPlayer |
Type | Name |
---|---|
Bool | %retval% |
Type | Name |
---|---|
Uint32 | uiPlayer |
Type | Name |
---|---|
Bool | %retval% |
Type | Name |
---|---|
Uint32 | uiPlayer |
Uint32 | uiDetails |
Type | Name |
---|---|
Bool | %retval% |
Type | Name |
---|---|
String | strPlayerName |
Uint32 | uiDetails |
Type | Name |
---|---|
Bool | %retval% |
Type | Name |
---|---|
Uint32 | uiPlayer |
Type | Name |
---|---|
Bool | %retval% |
Type | Name |
---|---|
Uint32 | uiPlayer |
Uint32 | uiDetails |
Type | Name |
---|---|
Bool | %retval% |
Type | Name |
---|---|
Uint8 | byRelationship |
Bool | bReversed |
Type | Name |
---|---|
List<Uint32> | lstFriendsList |
Type | Name |
---|---|
Uint8 | byRelationship |
Bool | bReversed |
Type | Name |
---|---|
List<FriendData> | lstFriendsList |
Type | Name |
---|---|
ResultRange | resultRange |
Type | Name |
---|---|
Uint32 | uiTotalCount |
List<RelationshipData> | lstRelationshipsList |
Type | Name |
---|---|
Uint32 | m_pid |
String | m_strName |
Uint8 | m_byRelationship |
Uint32 | m_uiDetails |
String | m_strStatus |
Type | Name |
---|---|
Uint32 | m_pid |
String | m_strName |
Uint8 | m_byRelationship |
Uint32 | m_uiDetails |
Uint8 | m_byStatus |
- Home
-
NEX
- PRUDP Protocol
- RMC Protocol
-
NEX Services
- Common
- Nintendo
- Kerberos Authentication
- Hpp Server
- NPLN
- Pia
- Switch Servers
- Other Pages