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WARNING Still prerelease and buggy. Not ready for general use yet!
A toolkit to help with ingame script (programmable block) development for Keen Software House's space sandbox Space Engineers. It helps you create a ready-to-code project for writing ingame scripts, and provides an analyzer which warns you if you're trying to use something that is not allowed in Space Engineers. It also provides a code minifier to make your deployed script as small as possible - albeit somewhat unreadable.
Space Engineers is trademarked to Keen Software House. This toolkit is fan-made, and its developer has no relation to Keen Software House.
This is a project I pretty much made for myself. I'm publishing it in case someone else might have a use for it. Fair warning: Make requests, by all means, but if your request is not something I myself have any use for, someone else is gonna have to do the work. I'm fully employed, and this is a spare-time project. I'll be working on it on and off.
Yeah, sure. Absolutely. I will gladly accept contribution to the project. I'll be grateful for any assistance, especially for any features requested that I myself may not have any use for. I have only limited time for this project, and I am forced - for the most part - to stick to features that I myself will be using. This means that any extra features, like for instance mod support, relies on the community contributing. However: I can't merge contributions willy nilly. I will expect a certain minimum standard, and I reserve the right to deny features I don't like. Another fair warning :D
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!