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VRageMath.RayD.Intersects

Morten Aune Lyrstad edited this page Oct 10, 2019 · 18 revisions

IndexNamespace IndexRayD

Summary

public double? Intersects(BoundingBoxD box)

Checks whether the Ray intersects a specified BoundingBox.

Returns

double?

Parameters

Summary

public void Intersects(ref BoundingBoxD box, out double? result)

Checks whether the current Ray intersects a BoundingBox.

Parameters

Summary

public double? Intersects(BoundingFrustumD frustum)

Checks whether the Ray intersects a specified BoundingFrustum.

Returns

double?

Parameters

Summary

public double? Intersects(PlaneD plane)

Determines whether this Ray intersects a specified Plane.

Returns

double?

Parameters

Summary

public void Intersects(ref PlaneD plane, out double? result)

Determines whether this Ray intersects a specified Plane.

Parameters

Summary

public double? Intersects(BoundingSphereD sphere)

Checks whether the Ray intersects a specified BoundingSphere.

Returns

double?

Parameters

Summary

public void Intersects(ref BoundingSphere sphere, out double? result)

Checks whether the current Ray intersects a BoundingSphere.

Parameters

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