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VRage.Game.ModAPI.Ingame.MyItemType
← Index ← Namespace Index
public struct MyItemType: IComparable<MyItemType>, IEquatable<MyItemType>
Use by MyInventoryItem
Namespace: VRage.Game.ModAPI.Ingame
Assembly: VRage.Game.dll
Implements:
Gets Subtype of Item
Gets TypeId of Item
MyItemType(string typeId, string subtypeId)
MyItemType(MyObjectBuilderType typeId, MyStringHash subTypeIdHash)
static MyItemType MakeAmmo(string subTypeId)
static MyItemType MakeComponent(string subTypeId)
static MyItemType MakeIngot(string subTypeId)
static MyItemType MakeOre(string subTypeId)
static MyItemType MakeTool(string subTypeId)
static MyItemType Parse(string itemType)
int CompareTo(MyItemType other)
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