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Lights event

Tkael edited this page Jun 20, 2021 · 5 revisions

Triggered when you activate or deactivate your lights.

When using this event in the Speech responder the information about this event is available under the event object. The available variables are as follows:

  • {event.lightson} - A boolean value. True if your lights are on.

To respond to this event in VoiceAttack, create a command entitled ((EDDI lights)). VoiceAttack variables will be generated to allow you to access the event information.

The following VoiceAttack variables are available for this event:

  • {BOOL:EDDI lights lightson} - A boolean value. True if your lights are on.

For more details on VoiceAttack integration, see https://github.com/EDCD/EDDI/wiki/VoiceAttack-Integration.

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