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Ship refuelled event
Triggered when you refuel your ship.
When using this event in the Speech responder the information about this event is available under the event
object. The available variables are as follows:
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{event.amount} - The amount of fuel obtained
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{event.full} - Whether this is a full refuel
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{event.price} - The price of refuelling (only available if the source is Market)
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{event.source} - The source of the fuel (Market or Scoop)
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{event.total} - The new fuel level (only available if the source is Scoop)
To respond to this event in VoiceAttack, create a command entitled ((EDDI ship refuelled)). VoiceAttack variables will be generated to allow you to access the event information.
The following VoiceAttack variables are available for this event:
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{DEC:EDDI ship refuelled amount} - The amount of fuel obtained
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{BOOL:EDDI ship refuelled full} - Whether this is a full refuel
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{DEC:EDDI ship refuelled price} - The price of refuelling (only available if the source is Market)
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{TXT:EDDI ship refuelled source} - The source of the fuel (Market or Scoop)
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{DEC:EDDI ship refuelled total} - The new fuel level (only available if the source is Scoop)
For more details on VoiceAttack integration, see https://github.com/EDCD/EDDI/wiki/VoiceAttack-Integration.