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Module retrieved event

Tkael edited this page Dec 28, 2020 · 9 revisions

Triggered when you fetch a previously stored module. When using this event in the Speech responder the information about this event is available under the event object. The available variables are as follows

  • ship The ship for which the module was retrieved

  • shipid The ID of the ship for which the module was retrieved

  • slot The outfitting slot

  • module The module (object) retrieved from storage

  • cost The cost of retrieval

  • engineermodifications The name of the modification blueprint

  • swapoutmodule The module (object) swapped out (if the slot was not empty)

To respond to this event in VoiceAttack, create a command entitled ((EDDI module retrieved)). The event information can be accessed using the following VoiceAttack variables

  • {DEC:EDDI module retrieved cost} The cost of retrieval
  • {TXT:EDDI module retrieved engineermodifications} The name of the modification blueprint
  • {TXT:EDDI module retrieved ship} The ship for which the module was retrieved
  • {INT:EDDI module retrieved shipid} The ID of the ship for which the module was retrieved
  • {TXT:EDDI module retrieved slot} The outfitting slot

For more details on VoiceAttack integration, see https://github.com/EDCD/EDDI/wiki/VoiceAttack-Integration.

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