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Module retrieved event
Triggered when you fetch a previously stored module.
When using this event in the Speech responder the information about this event is available under the event
object. The available variables are as follows
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ship
The ship for which the module was retrieved -
shipid
The ID of the ship for which the module was retrieved -
slot
The outfitting slot -
module
The module (object) retrieved from storage -
cost
The cost of retrieval -
engineermodifications
The name of the modification blueprint -
swapoutmodule
The module (object) swapped out (if the slot was not empty)
To respond to this event in VoiceAttack, create a command entitled ((EDDI module retrieved)). The event information can be accessed using the following VoiceAttack variables
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{DEC:EDDI module retrieved cost}
The cost of retrieval -
{TXT:EDDI module retrieved engineermodifications}
The name of the modification blueprint -
{TXT:EDDI module retrieved ship}
The ship for which the module was retrieved -
{INT:EDDI module retrieved shipid}
The ID of the ship for which the module was retrieved -
{TXT:EDDI module retrieved slot}
The outfitting slot
For more details on VoiceAttack integration, see https://github.com/EDCD/EDDI/wiki/VoiceAttack-Integration.