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Movipa
Simon (darkside) Jackson edited this page Aug 21, 2020
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Area | Submitted | Type |
---|---|---|
Data and Isolated Storage, Games: 2D Graphics, Games: Content Pipeline, Games: Data Management | 8/1/2008 | Code Sample |
Note: This item is no longer supported. It may demonstrate techniques that are no longer valid in current versions of XNA Game Studio. The item is archived here, but will not be updated.
Movipa is a complete game for XNA Game Studio. The project comes ready to compile and run, and it's easy to customize with a little bit of C# programming. You are also free to use the source code as the basis for your own XNA Game Studio game projects, and to share your work with others.
Movipa is a puzzle game involving moving images that demonstrates the following components:
- Non-continuous rendering of puzzle tiles via texture coordinates
- Asynchronous asset loading
- Game state saving and loading
- Multiple gameplay modes
- Complex scene-description system for layered 2D scenes.
- Skinned animation system, from the Skinning Animation sample.
All content and source code downloaded from this page is bound to the Microsoft Permissive License (Ms-PL).
Download | Size | Description |
---|---|---|
Movipa_ARCHIVE_2_0.zip (tbc) | 142.51MB | Contains all source and assets for the Movipa Sample (XNA Game Studio 2.0, Archived). |