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Tombstoning for Windows Games
Simon (darkside) Jackson edited this page Aug 21, 2020
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Area | Submitted | Type |
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Data and Isolated Storage, Games Gameplay | 10/18/2010 | Article |
This article describes conditions that can cause game interruptions as part of the Windows Phone 7 execution model, and how games made in XNA Game Studio can properly detect, respond to, and recover from these conditions.
All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).
Download | Size | Description |
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Tombstoning_WP7_Games.docx | 0.04MB | Tombstoning for Windows Phone 7 Games Article. |