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Game_event_creature_data

Andrey edited this page Feb 19, 2017 · 4 revisions

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The `game_event_creature_data` table

Contains all creature instances that need to change display id and/or equipment during defined game events.

Structure

Field Type Null Key Default Extra
guid int(10) unsigned NO PRI
entry_id mediumint(8) unsigned NO
modelid mediumint(8) unsigned NO 0
equipment_id mediumint(8) unsigned NO 0
spell_start mediumint(8) unsigned NO 0
spell_end mediumint(8) unsigned NO 0
event mediumint(5) unsigned NO PRI 0

Description of the fields

guid

Guid of the creature participating in the event (creature.guid)

entry_id

Creature_template entry to change the GUID to during the event

modelid

New model to be used while the event is active (Refers to creature_model_info.modelid) Use 0 if only the equipment is to be changed during event.

equipment_id

New equipment to be used during the event (Refers to creature_equip_template.entry)) Use 0 if only the model is to be changed during event.

spell_start

Spell for NPC to cast when game event starts

spell_end

Spell for NPC to cast when game event ends

event

Entry of the event (game_event.entry)

  • In this table, event entry can only be positive
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