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Game_event_creature_data
Andrey edited this page Feb 19, 2017
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Contains all creature instances that need to change display id and/or equipment during defined game events.
Field | Type | Null | Key | Default | Extra |
guid | int(10) unsigned | NO | PRI | ||
entry_id | mediumint(8) unsigned | NO | |||
modelid | mediumint(8) unsigned | NO | 0 | ||
equipment_id | mediumint(8) unsigned | NO | 0 | ||
spell_start | mediumint(8) unsigned | NO | 0 | ||
spell_end | mediumint(8) unsigned | NO | 0 | ||
event | mediumint(5) unsigned | NO | PRI | 0 |
Guid of the creature participating in the event (creature.guid)
Creature_template entry to change the GUID to during the event
New model to be used while the event is active (Refers to creature_model_info.modelid) Use 0 if only the equipment is to be changed during event.
New equipment to be used during the event (Refers to creature_equip_template.entry)) Use 0 if only the model is to be changed during event.
Spell for NPC to cast when game event starts
Spell for NPC to cast when game event ends
Entry of the event (game_event.entry)
- In this table, event entry can only be positive