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Playercreateinfo_action

Schmoozerd edited this page Apr 17, 2013 · 1 revision

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The `playercreateinfo_action` table

This table holds information on what default actions a brand new character should start out with. Each race-class combination can have a different default starting setup.

Structure

Field Type Null Key Default Extra
race tinyint(3) unsigned NO MUL 0
class tinyint(3) unsigned NO 0
button smallint(2) unsigned NO 0
action smallint(6) unsigned NO 0
type smallint(3) unsigned NO 0
misc smallint(3) unsigned NO 0

Description of the fields

race

The character’s race.

class

The character’s class.

button

The ID of the button on the action bar where the action icon will be placed.
Special bars are used for stances, auras, pets, stealth, and other similar special modes.

Button IDs Set (key)
1-11 1 (SHIFT + 1)
12-23 2 (SHIFT + 2)
24-35 3 (SHIFT + 3) == Right Side Bar
36-47 4 (SHIFT + 4) == Right Side Bar 2
48-59 5 (SHIFT + 5) == Bottom Right Bar
60-71 6 (SHIFT + 6) == Bottom Left Bar
72-83 1 SpecialA
84-95 1 SpecialB
96-107 1 SpecialC
108-119 1 SpecialD

action

Depending on the type value, this could be either the spell ID (Spell.dbc), the item ID or macro ID.

type

The type of action:

0 Spell
64 Macro
128 Item

misc

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