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Playercreateinfo_action
Schmoozerd edited this page Apr 17, 2013
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1 revision
Back to world database list of tables.
This table holds information on what default actions a brand new character should start out with. Each race-class combination can have a different default starting setup.
Field | Type | Null | Key | Default | Extra |
race | tinyint(3) unsigned | NO | MUL | 0 | |
class | tinyint(3) unsigned | NO | 0 | ||
button | smallint(2) unsigned | NO | 0 | ||
action | smallint(6) unsigned | NO | 0 | ||
type | smallint(3) unsigned | NO | 0 | ||
misc | smallint(3) unsigned | NO | 0 |
The character’s race.
The character’s class.
The ID of the button on the action bar where the action icon will be placed.
Special bars are used for stances, auras, pets, stealth, and other similar special modes.
Button IDs | Set (key) |
---|---|
1-11 | 1 (SHIFT + 1) |
12-23 | 2 (SHIFT + 2) |
24-35 | 3 (SHIFT + 3) == Right Side Bar |
36-47 | 4 (SHIFT + 4) == Right Side Bar 2 |
48-59 | 5 (SHIFT + 5) == Bottom Right Bar |
60-71 | 6 (SHIFT + 6) == Bottom Left Bar |
72-83 | 1 SpecialA |
84-95 | 1 SpecialB |
96-107 | 1 SpecialC |
108-119 | 1 SpecialD |
Depending on the type value, this could be either the spell ID (Spell.dbc), the item ID or macro ID.
The type of action:
0 | Spell |
64 | Macro |
128 | Item |