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Merge upstream #18

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merged 546 commits into from
Nov 27, 2017
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hungrymonkey
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akien-mga and others added 30 commits November 20, 2017 00:51
Removes the need for _MKSTR all over the place which has the drawback of
converting _MKSTR(UNKNOWN_DEFINE) to "UKNOWN_DEFINE" instead of throwing
a compilation error.
That "revision" was inherited from SVN days but had been since then
used to give information about the build: "custom_build", "official",
"<some distro's build>".

It can now be overridden with the BUILD_NAME environment variable.
…d_slide

Done by using the same method the 3d counterpart uses.

Fixes godotengine#13063.
[3.0] - Change editor_settings.tres to editor_settings-3.tres
It was readded in panic after I mistakenly removed the hardcoded "-3" in godotengine#12988,
forgetting that Windows would still use the same path and thus conflict with 2.1
(contrarily to macOS and Linux).
…version

Up android 'compileSdkVersion' to 24

[ci skip]
Fix the prevention for sliding on slopes in the 2d version of move_and_slide
Remove need to _MKSTR version strings and rename "revision" to "build"
Export boot splash image and add option for custom HTML shell file in HTML5 export
…l_transport

Use parallel transport in PathFollow2D.
…licate

 Let SceneTreeDock duplicate nodes via Node::duplicate()
[3.0] - Add close other tabs to Script Editor
…l-hover-signal

RichTextLabel: Adding ability for single meta hovering
3.0 - add open feture to dependency_editor.cpp(View Owner..)
…t_fix

Fixed a bug where materials and/or meshes weren't assigned to scene on first import.
Added loop_begin and loop_end to OggVorbisStream
New contributors added as AUTHORS:
@AndreaCatania, @sheepandshepherd, @poke1024, @DmitriySalnikov, @ianb96,
@hoelzl, @mhilbrunner, @n-pigeon.

[ci skip]
Basis accepts Vector3 as constructor argument.
Make particles with DISABLE_Z active respect ALIGN_Y. Fixes godotengine#12865
reduz and others added 27 commits November 26, 2017 15:31
Fix not being able to select an editor layout created in another language
…ings_limits

Add range to anisotropic filter level
…tartup_issue_2385

Restore scenes on startup, issue 2385
…ng_I_added

Remove option for the rulers graduations font size
Better number format for memory usage
Item list: added new signal - nothing_selected (when mouse clicked on empty space), and two new functions - unselect_all() and is_any_selected()
…_collapseexpand_v2

Inspector: Implemented a collapse/expand all (v2)
Fix read bug in compressed bone weights
…ignals

Added some new API functionality to Item List component
…ont-sizes

Tweak editor help font sizes for better readability
Fix invalid transform when skip_vertex_transform used
Allow customizing user:// path (folder in OS::get_data_path())
Ammend: Removed whitespace from blank lines.
Ammend2: Removed extra spaces in an attempt to make Clang happy. :)
…tweaks

A few adjustments to file/dir open dialogs
Travis: Use separate SCons caches for each build job
…cursor_issue_13190

Fixes adjust viewport to cursor when line is to long, issue 13190
…as_decimalpoint

Makes possible to interpret comma as decimal point in editor
Added overloads of vector parameters for shader Trig functions.
…les compiled the same code with two different flagsscons will generate this error scons: *** Two environments with different actions were specified for the same target:To fix, we must not compile the library when a module is using itUpstream added a stub flag in each of the modules. All I have to do is enable it in case I want to

disable audiostreamopus or upstream disable it themselves
@jcalifornia jcalifornia merged commit f14e9f4 into jcalifornia:rdrr_master Nov 27, 2017
@hungrymonkey hungrymonkey deleted the merge_upstream branch November 27, 2017 18:31
hungrymonkey pushed a commit to hungrymonkey/godot that referenced this pull request Feb 4, 2018
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