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Animation_Z
Chum World ANIMATION
ImZouna Animation_Z
struct Animation_Z : ResourceObject_Z {
float a;
float b;
std::uint16_t c;
std::uint16_t d;
struct AnimationNode {
KeyframerRot_Z unknown0;
KeyframerBezierRot_Z unknown1;
KeyframerVec3fComp_Z unknown2;
KeyframerVec3fComp_Z unknown3;
KeyframerMessage_Z unknown4;
} animationNode;
struct AnimationMaterial {
KeyframerFloatComp_Z unknown0;
KeyframerFloatComp_Z unknown1;
KeyframerVec3fComp_Z unknown2;
KeyframerVec3fComp_Z unknown3;
KeyframerFloatComp_Z unknown4;
} animationMaterial;
struct AnimationMesh {
KeyframerFloatComp_Z unknown;
} animationMesh;
struct AnimationMorph {
KeyframerFloatComp_Z unknown;
} animationMorph;
PascalArray<struct Unknown12 {
std::uint32_t unknown0;
std::uint32_t unknown1;
std::uint32_t unknown2;
std::uint32_t unknown3;
std::uint32_t unknown4;
std::uint32_t unknown5;
std::uint32_t unknown6;
}> unknown12s;
PascalArray<struct Unknown13 {
std::uint32_t unknown0;
std::uint32_t unknown1;
std::uint32_t unknown2;
std::uint32_t unknown3;
std::uint32_t unknown4;
std::uint32_t unknown5;
std::uint32_t unknown6;
}> unknown13s;
PascalArray<struct Unknown14 {
std::uint32_t unknown0;
std::uint32_t unknown1;
std::uint32_t unknown2;
}> unknown14s;
PascalArray<Unknown14> unknown15s;
};
//------------------------------------------------
//--- 010 Editor v11.0.1 Binary Template
//------------------------------------------------
struct Animation_Z
{
float a;
float b;
uint16 c;
uint16 d;
uint32 vectorCount;
float vectors[vectorCount * 3];
uint32 unknown0Count;
struct Unknown0
{
byte data[10 * 4];
} unknown0s[unknown0Count];
uint16 unknown2flag;
uint32 unknown2Count;
struct Unknown2
{
struct Unknown
{
uint32 unknown0;
uint32 unknown1;
} unknowns[3];
} unknown2s[unknown2Count];
uint16 unknown3flag;
uint32 unknown3Count;
Unknown2 unknown3s[unknown3Count];
uint32 unknown4Count;
struct Unknown4
{
uint32 unknown0;
uint32 unknown1Count;
struct Unknown1
{
uint32 unknown0;
uint32 unknown1;
uint32 unknown2;
uint32 unknown3;
uint32 unknown4;
} unknown1s[unknown1Count];
} unknown4s[unknown4Count];
uint16 unknown5flag;
uint32 unknown5Count;
struct Unknown5
{
uint32 unknown0;
uint32 unknown1;
uint32 unknown2;
} unknown5s[unknown5Count];
uint16 unknown6flag;
uint32 unknown6Count;
Unknown5 unknown6s[unknown6Count];
uint16 unknown7flag;
uint32 unknown7Count;
Unknown2 unknown7s[unknown7Count];
uint16 unknown8flag;
uint32 unknown8Count;
Unknown2 unknown8s[unknown8Count];
uint16 unknown9flag;
uint32 unknown9Count;
Unknown5 unknown9s[unknown9Count];
uint16 unknown10flag;
uint32 unknown10Count;
Unknown5 unknown10s[unknown10Count];
uint16 unknown11flag;
uint32 unknown11Count;
Unknown5 unknown11s[unknown11Count];
uint32 unknown12Count;
struct Unknown12
{
uint32 unknown0;
uint32 unknown1;
uint32 unknown2;
uint32 unknown3;
uint32 unknown4;
uint32 unknown5;
uint32 unknown6;
} unknown12s[unknown12Count];
uint32 unknown13Count;
struct Unknown13
{
uint32 unknown0;
uint32 unknown1;
uint32 unknown2;
uint32 unknown3;
uint32 unknown4;
uint32 unknown5;
uint32 unknown6;
} unknown13s[unknown13Count];
uint32 unknown14Count;
struct Unknown14
{
uint32 unknown0;
uint32 unknown1;
uint32 unknown2;
} unknown14s[unknown14Count];
uint32 unknown15Count;
struct Unknown15
{
uint32 unknown0;
uint32 unknown1;
uint32 unknown2;
} unknown14s[unknown15Count];
} animation;
For FMTK Users and Mod Developers
For FMTK Developers
Asobo BigFile Format Specification
Asobo Classes
Animation_Z
Binary_Z
Bitmap_Z
Camera_Z
CollisionVol_Z
Fonts_Z
GameObj_Z
GenWorld_Z
GwRoad_Z
Keyframer*_Z
Light_Z
LightData_Z
Lod_Z
LodData_Z
Material_Z
MaterialAnim_Z
MaterialObj_Z
Mesh_Z
MeshData_Z
Node_Z
Omni_Z
Particles_Z
ParticlesData_Z
RotShape_Z
RotShapeData_Z
Rtc_Z
Skel_Z
Skin_Z
Sound_Z
Spline_Z
SplineGraph_Z
Surface_Z
SurfaceDatas_Z
UserDefine_Z
Warp_Z
World_Z
WorldRef_Z
Asobo File Format Idioms
Asobo CRC32
Asobo LZ Compression
Asobo Arithmetic Coding Compression
Asobo Save Game File Format Specification
Asobo Audio Formats
TotemTech/ToonTech/Zouna/ACE/BSSTech/Opal Timeline
Zouna Modding Resources
Miscellaneous